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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/Framework/Interfaces/IScriptModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
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@@ -227,6 +227,16 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </summary></returns>
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bool ContainsScripts();
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/// <summary>
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/// Returns the count of scripts contained
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/// </summary></returns>
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int ScriptCount();
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/// <summary>
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/// Returns the count of running scripts contained
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/// </summary></returns>
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int RunningScriptCount();
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/// <summary>
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/// Get the uuids of all items in this inventory
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/// </summary>
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@@ -71,6 +71,12 @@ namespace OpenSim.Region.Framework.Interfaces
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bool HasScript(UUID itemID, out bool running);
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/// <summary>
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/// Returns true if a script is running.
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/// </summary>
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/// <param name="itemID">The item ID of the script.</param>
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bool GetScriptState(UUID itemID);
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void SaveAllState();
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/// <summary>
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@@ -87,4 +93,4 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </returns>
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Dictionary<uint, float> GetObjectScriptsExecutionTimes();
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}
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}
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}
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