mirror of
https://github.com/opensim/opensim.git
synced 2026-05-19 22:45:43 +08:00
* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
This commit is contained in:
@@ -26,12 +26,8 @@
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*
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*/
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using System;
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using System.IO;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using System.Data;
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using System.Data.SqlTypes;
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using libsecondlife;
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using Mono.Data.SqliteClient;
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using OpenSim.Framework.Console;
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@@ -45,30 +41,31 @@ namespace OpenSim.Framework.Data.SQLite
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/// <summary>
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/// The database manager
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/// </summary>
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/// <summary>
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/// Artificial constructor called upon plugin load
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/// </summary>
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private const string userSelect = "select * from users";
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private DataSet ds;
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private SqliteDataAdapter da;
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public void Initialise()
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{
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SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3");
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TestTables(conn);
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ds = new DataSet();
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da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
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lock (ds) {
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lock (ds)
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{
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ds.Tables.Add(createUsersTable());
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ds.Tables.Add(createUserAgentsTable());
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setupUserCommands(da, conn);
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da.Fill(ds.Tables["users"]);
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}
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return;
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}
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@@ -79,16 +76,21 @@ namespace OpenSim.Framework.Data.SQLite
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/// <returns>A user profile</returns>
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public UserProfileData GetUserByUUID(LLUUID uuid)
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{
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lock (ds) {
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lock (ds)
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{
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DataRow row = ds.Tables["users"].Rows.Find(uuid);
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if(row != null) {
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if (row != null)
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{
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UserProfileData user = buildUserProfile(row);
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row = ds.Tables["useragents"].Rows.Find(uuid);
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if(row != null) {
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if (row != null)
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{
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user.currentAgent = buildUserAgent(row);
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}
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return user;
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} else {
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}
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else
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{
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return null;
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}
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}
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@@ -113,16 +115,21 @@ namespace OpenSim.Framework.Data.SQLite
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public UserProfileData GetUserByName(string fname, string lname)
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{
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string select = "surname = '" + lname + "' and username = '" + fname + "'";
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lock (ds) {
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lock (ds)
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{
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DataRow[] rows = ds.Tables["users"].Select(select);
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if(rows.Length > 0) {
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if (rows.Length > 0)
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{
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UserProfileData user = buildUserProfile(rows[0]);
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DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID);
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if(row != null) {
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if (row != null)
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{
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user.currentAgent = buildUserAgent(row);
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}
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return user;
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} else {
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}
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else
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{
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return null;
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}
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}
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@@ -134,7 +141,7 @@ namespace OpenSim.Framework.Data.SQLite
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/// <param name="uuid">The users account ID</param>
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/// <returns>A matching users profile</returns>
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public UserAgentData GetAgentByUUID(LLUUID uuid)
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{
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{
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try
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{
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return GetUserByUUID(uuid).currentAgent;
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@@ -165,7 +172,7 @@ namespace OpenSim.Framework.Data.SQLite
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{
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try
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{
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return GetUserByName(fname,lname).currentAgent;
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return GetUserByName(fname, lname).currentAgent;
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}
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catch (Exception)
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{
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@@ -180,8 +187,9 @@ namespace OpenSim.Framework.Data.SQLite
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public void AddNewUserProfile(UserProfileData user)
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{
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DataTable users = ds.Tables["users"];
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lock (ds) {
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DataRow row = users.Rows.Find(user.UUID);
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lock (ds)
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{
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DataRow row = users.Rows.Find(user.UUID);
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if (row == null)
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{
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row = users.NewRow();
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@@ -192,10 +200,11 @@ namespace OpenSim.Framework.Data.SQLite
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{
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fillUserRow(row, user);
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}
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if(user.currentAgent != null) {
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if (user.currentAgent != null)
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{
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DataTable ua = ds.Tables["useragents"];
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row = ua.Rows.Find(user.UUID);
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row = ua.Rows.Find(user.UUID);
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if (row == null)
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{
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row = ua.NewRow();
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@@ -207,12 +216,13 @@ namespace OpenSim.Framework.Data.SQLite
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fillUserAgentRow(row, user.currentAgent);
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}
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}
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MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
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MainLog.Instance.Verbose("SQLITE",
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"Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
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// save changes off to disk
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da.Update(ds, "users");
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}
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}
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/// <summary>
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/// Creates a new user profile
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/// </summary>
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@@ -220,10 +230,13 @@ namespace OpenSim.Framework.Data.SQLite
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/// <returns>True on success, false on error</returns>
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public bool UpdateUserProfile(UserProfileData user)
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{
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try {
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try
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{
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AddNewUserProfile(user);
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return true;
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} catch (Exception) {
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}
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catch (Exception)
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{
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return false;
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}
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}
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@@ -279,51 +292,51 @@ namespace OpenSim.Framework.Data.SQLite
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{
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return "0.1";
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}
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/***********************************************************************
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*
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* DataTable creation
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*
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**********************************************************************/
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/***********************************************************************
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/***********************************************************************
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*
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* Database Definition Functions
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*
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* This should be db agnostic as we define them in ADO.NET terms
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*
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**********************************************************************/
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private DataTable createUsersTable()
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{
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DataTable users = new DataTable("users");
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createCol(users, "UUID", typeof(System.String));
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createCol(users, "username", typeof(System.String));
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createCol(users, "surname", typeof(System.String));
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createCol(users, "passwordHash", typeof(System.String));
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createCol(users, "passwordSalt", typeof(System.String));
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createCol(users, "UUID", typeof (String));
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createCol(users, "username", typeof (String));
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createCol(users, "surname", typeof (String));
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createCol(users, "passwordHash", typeof (String));
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createCol(users, "passwordSalt", typeof (String));
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createCol(users, "homeRegionX", typeof(System.Int32));
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createCol(users, "homeRegionY", typeof(System.Int32));
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createCol(users, "homeLocationX", typeof(System.Double));
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createCol(users, "homeLocationY", typeof(System.Double));
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createCol(users, "homeLocationZ", typeof(System.Double));
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createCol(users, "homeLookAtX", typeof(System.Double));
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createCol(users, "homeLookAtY", typeof(System.Double));
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createCol(users, "homeLookAtZ", typeof(System.Double));
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createCol(users, "created", typeof(System.Int32));
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createCol(users, "lastLogin", typeof(System.Int32));
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createCol(users, "rootInventoryFolderID", typeof(System.String));
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createCol(users, "userInventoryURI", typeof(System.String));
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createCol(users, "userAssetURI", typeof(System.String));
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createCol(users, "profileCanDoMask", typeof(System.Int32));
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createCol(users, "profileWantDoMask", typeof(System.Int32));
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createCol(users, "profileAboutText", typeof(System.String));
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createCol(users, "profileFirstText", typeof(System.String));
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createCol(users, "profileImage", typeof(System.String));
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createCol(users, "profileFirstImage", typeof(System.String));
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createCol(users, "homeRegionX", typeof (Int32));
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createCol(users, "homeRegionY", typeof (Int32));
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createCol(users, "homeLocationX", typeof (Double));
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createCol(users, "homeLocationY", typeof (Double));
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createCol(users, "homeLocationZ", typeof (Double));
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createCol(users, "homeLookAtX", typeof (Double));
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createCol(users, "homeLookAtY", typeof (Double));
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createCol(users, "homeLookAtZ", typeof (Double));
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createCol(users, "created", typeof (Int32));
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createCol(users, "lastLogin", typeof (Int32));
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createCol(users, "rootInventoryFolderID", typeof (String));
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createCol(users, "userInventoryURI", typeof (String));
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createCol(users, "userAssetURI", typeof (String));
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createCol(users, "profileCanDoMask", typeof (Int32));
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createCol(users, "profileWantDoMask", typeof (Int32));
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createCol(users, "profileAboutText", typeof (String));
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createCol(users, "profileFirstText", typeof (String));
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createCol(users, "profileImage", typeof (String));
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createCol(users, "profileFirstImage", typeof (String));
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// Add in contraints
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users.PrimaryKey = new DataColumn[] { users.Columns["UUID"] };
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users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
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return users;
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}
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@@ -331,27 +344,27 @@ namespace OpenSim.Framework.Data.SQLite
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{
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DataTable ua = new DataTable("useragents");
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// this is the UUID of the user
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createCol(ua, "UUID", typeof(System.String));
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createCol(ua, "agentIP", typeof(System.String));
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createCol(ua, "agentPort", typeof(System.Int32));
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createCol(ua, "agentOnline", typeof(System.Boolean));
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createCol(ua, "sessionID", typeof(System.String));
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createCol(ua, "secureSessionID", typeof(System.String));
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createCol(ua, "regionID", typeof(System.String));
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createCol(ua, "loginTime", typeof(System.Int32));
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createCol(ua, "logoutTime", typeof(System.Int32));
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createCol(ua, "currentRegion", typeof(System.String));
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createCol(ua, "currentHandle", typeof(System.Int32));
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createCol(ua, "UUID", typeof (String));
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createCol(ua, "agentIP", typeof (String));
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createCol(ua, "agentPort", typeof (Int32));
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createCol(ua, "agentOnline", typeof (Boolean));
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createCol(ua, "sessionID", typeof (String));
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createCol(ua, "secureSessionID", typeof (String));
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createCol(ua, "regionID", typeof (String));
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createCol(ua, "loginTime", typeof (Int32));
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createCol(ua, "logoutTime", typeof (Int32));
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createCol(ua, "currentRegion", typeof (String));
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createCol(ua, "currentHandle", typeof (Int32));
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// vectors
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createCol(ua, "currentPosX", typeof(System.Double));
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createCol(ua, "currentPosY", typeof(System.Double));
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createCol(ua, "currentPosZ", typeof(System.Double));
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createCol(ua, "currentPosX", typeof (Double));
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createCol(ua, "currentPosY", typeof (Double));
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createCol(ua, "currentPosZ", typeof (Double));
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// constraints
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ua.PrimaryKey = new DataColumn[] { ua.Columns["UUID"] };
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ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
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return ua;
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}
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/***********************************************************************
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*
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* Convert between ADO.NET <=> OpenSim Objects
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@@ -366,35 +379,35 @@ namespace OpenSim.Framework.Data.SQLite
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// interesting has to be done to actually get these values
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// back out. Not enough time to figure it out yet.
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UserProfileData user = new UserProfileData();
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user.UUID = new LLUUID((String)row["UUID"]);
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user.username = (String)row["username"];
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user.surname = (String)row["surname"];
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user.passwordHash = (String)row["passwordHash"];
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user.passwordSalt = (String)row["passwordSalt"];
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user.UUID = new LLUUID((String) row["UUID"]);
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user.username = (String) row["username"];
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user.surname = (String) row["surname"];
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user.passwordHash = (String) row["passwordHash"];
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user.passwordSalt = (String) row["passwordSalt"];
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user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]);
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user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]);
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user.homeLocation = new LLVector3(
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Convert.ToSingle(row["homeLocationX"]),
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Convert.ToSingle(row["homeLocationY"]),
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Convert.ToSingle(row["homeLocationZ"])
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);
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Convert.ToSingle(row["homeLocationX"]),
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Convert.ToSingle(row["homeLocationY"]),
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Convert.ToSingle(row["homeLocationZ"])
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);
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user.homeLookAt = new LLVector3(
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Convert.ToSingle(row["homeLookAtX"]),
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Convert.ToSingle(row["homeLookAtY"]),
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Convert.ToSingle(row["homeLookAtZ"])
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);
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Convert.ToSingle(row["homeLookAtX"]),
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Convert.ToSingle(row["homeLookAtY"]),
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Convert.ToSingle(row["homeLookAtZ"])
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);
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user.created = Convert.ToInt32(row["created"]);
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user.lastLogin = Convert.ToInt32(row["lastLogin"]);
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user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]);
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user.userInventoryURI = (String)row["userInventoryURI"];
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user.userAssetURI = (String)row["userAssetURI"];
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user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
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user.userInventoryURI = (String) row["userInventoryURI"];
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user.userAssetURI = (String) row["userAssetURI"];
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user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
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user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
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user.profileAboutText = (String)row["profileAboutText"];
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user.profileFirstText = (String)row["profileFirstText"];
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user.profileImage = new LLUUID((String)row["profileImage"]);
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user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]);
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user.profileAboutText = (String) row["profileAboutText"];
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user.profileFirstText = (String) row["profileFirstText"];
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user.profileImage = new LLUUID((String) row["profileImage"]);
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user.profileFirstImage = new LLUUID((String) row["profileFirstImage"]);
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return user;
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}
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@@ -405,8 +418,8 @@ namespace OpenSim.Framework.Data.SQLite
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row["surname"] = user.surname;
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row["passwordHash"] = user.passwordHash;
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row["passwordSalt"] = user.passwordSalt;
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row["homeRegionX"] = user.homeRegionX;
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row["homeRegionY"] = user.homeRegionY;
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row["homeLocationX"] = user.homeLocation.X;
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@@ -427,10 +440,12 @@ namespace OpenSim.Framework.Data.SQLite
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row["profileFirstText"] = user.profileFirstText;
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row["profileImage"] = user.profileImage;
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row["profileFirstImage"] = user.profileFirstImage;
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// ADO.NET doesn't handle NULL very well
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foreach (DataColumn col in ds.Tables["users"].Columns) {
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if (row[col] == null) {
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foreach (DataColumn col in ds.Tables["users"].Columns)
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{
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if (row[col] == null)
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{
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row[col] = "";
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}
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}
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@@ -439,33 +454,33 @@ namespace OpenSim.Framework.Data.SQLite
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private UserAgentData buildUserAgent(DataRow row)
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{
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UserAgentData ua = new UserAgentData();
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ua.UUID = new LLUUID((String)row["UUID"]);
|
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ua.agentIP = (String)row["agentIP"];
|
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|
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ua.UUID = new LLUUID((String) row["UUID"]);
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ua.agentIP = (String) row["agentIP"];
|
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ua.agentPort = Convert.ToUInt32(row["agentPort"]);
|
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ua.agentOnline = Convert.ToBoolean(row["agentOnline"]);
|
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ua.sessionID = new LLUUID((String)row["sessionID"]);
|
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ua.secureSessionID = new LLUUID((String)row["secureSessionID"]);
|
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ua.regionID = new LLUUID((String)row["regionID"]);
|
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ua.sessionID = new LLUUID((String) row["sessionID"]);
|
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ua.secureSessionID = new LLUUID((String) row["secureSessionID"]);
|
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ua.regionID = new LLUUID((String) row["regionID"]);
|
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ua.loginTime = Convert.ToInt32(row["loginTime"]);
|
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ua.logoutTime = Convert.ToInt32(row["logoutTime"]);
|
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ua.currentRegion = new LLUUID((String)row["currentRegion"]);
|
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ua.currentRegion = new LLUUID((String) row["currentRegion"]);
|
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ua.currentHandle = Convert.ToUInt32(row["currentHandle"]);
|
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ua.currentPos = new LLVector3(
|
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Convert.ToSingle(row["currentPosX"]),
|
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Convert.ToSingle(row["currentPosY"]),
|
||||
Convert.ToSingle(row["currentPosZ"])
|
||||
);
|
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Convert.ToSingle(row["currentPosX"]),
|
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Convert.ToSingle(row["currentPosY"]),
|
||||
Convert.ToSingle(row["currentPosZ"])
|
||||
);
|
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return ua;
|
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}
|
||||
|
||||
private void fillUserAgentRow(DataRow row, UserAgentData ua)
|
||||
{
|
||||
row["UUID"] = ua.UUID;
|
||||
row["agentIP"] = ua.agentIP;
|
||||
row["agentPort"] = ua.agentPort;
|
||||
row["agentOnline"] = ua.agentOnline;
|
||||
row["sessionID"] = ua.sessionID;
|
||||
row["agentIP"] = ua.agentIP;
|
||||
row["agentPort"] = ua.agentPort;
|
||||
row["agentOnline"] = ua.agentOnline;
|
||||
row["sessionID"] = ua.sessionID;
|
||||
row["secureSessionID"] = ua.secureSessionID;
|
||||
row["regionID"] = ua.regionID;
|
||||
row["loginTime"] = ua.loginTime;
|
||||
@@ -496,18 +511,18 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
da.UpdateCommand.Connection = conn;
|
||||
|
||||
SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
|
||||
delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String)));
|
||||
delete.Parameters.Add(createSqliteParameter("UUID", typeof (String)));
|
||||
delete.Connection = conn;
|
||||
da.DeleteCommand = delete;
|
||||
}
|
||||
|
||||
|
||||
private void InitDB(SqliteConnection conn)
|
||||
{
|
||||
string createUsers = defineTable(createUsersTable());
|
||||
SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
|
||||
conn.Open();
|
||||
pcmd.ExecuteNonQuery();
|
||||
conn.Close();
|
||||
conn.Close();
|
||||
}
|
||||
|
||||
private bool TestTables(SqliteConnection conn)
|
||||
@@ -515,14 +530,16 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
SqliteCommand cmd = new SqliteCommand(userSelect, conn);
|
||||
SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
|
||||
DataSet tmpDS = new DataSet();
|
||||
try {
|
||||
try
|
||||
{
|
||||
pDa.Fill(tmpDS, "users");
|
||||
} catch (Mono.Data.SqliteClient.SqliteSyntaxException) {
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating");
|
||||
InitDB(conn);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user