* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -26,12 +26,8 @@
*
*/
using System;
using System.IO;
using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework;
using System.Data;
using System.Data.SqlTypes;
using libsecondlife;
using Mono.Data.SqliteClient;
using OpenSim.Framework.Console;
@@ -45,30 +41,31 @@ namespace OpenSim.Framework.Data.SQLite
/// <summary>
/// The database manager
/// </summary>
/// <summary>
/// Artificial constructor called upon plugin load
/// </summary>
private const string userSelect = "select * from users";
private DataSet ds;
private SqliteDataAdapter da;
public void Initialise()
{
SqliteConnection conn = new SqliteConnection("URI=file:userprofiles.db,version=3");
TestTables(conn);
ds = new DataSet();
da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
lock (ds) {
lock (ds)
{
ds.Tables.Add(createUsersTable());
ds.Tables.Add(createUserAgentsTable());
setupUserCommands(da, conn);
da.Fill(ds.Tables["users"]);
}
return;
}
@@ -79,16 +76,21 @@ namespace OpenSim.Framework.Data.SQLite
/// <returns>A user profile</returns>
public UserProfileData GetUserByUUID(LLUUID uuid)
{
lock (ds) {
lock (ds)
{
DataRow row = ds.Tables["users"].Rows.Find(uuid);
if(row != null) {
if (row != null)
{
UserProfileData user = buildUserProfile(row);
row = ds.Tables["useragents"].Rows.Find(uuid);
if(row != null) {
if (row != null)
{
user.currentAgent = buildUserAgent(row);
}
return user;
} else {
}
else
{
return null;
}
}
@@ -113,16 +115,21 @@ namespace OpenSim.Framework.Data.SQLite
public UserProfileData GetUserByName(string fname, string lname)
{
string select = "surname = '" + lname + "' and username = '" + fname + "'";
lock (ds) {
lock (ds)
{
DataRow[] rows = ds.Tables["users"].Select(select);
if(rows.Length > 0) {
if (rows.Length > 0)
{
UserProfileData user = buildUserProfile(rows[0]);
DataRow row = ds.Tables["useragents"].Rows.Find(user.UUID);
if(row != null) {
if (row != null)
{
user.currentAgent = buildUserAgent(row);
}
return user;
} else {
}
else
{
return null;
}
}
@@ -134,7 +141,7 @@ namespace OpenSim.Framework.Data.SQLite
/// <param name="uuid">The users account ID</param>
/// <returns>A matching users profile</returns>
public UserAgentData GetAgentByUUID(LLUUID uuid)
{
{
try
{
return GetUserByUUID(uuid).currentAgent;
@@ -165,7 +172,7 @@ namespace OpenSim.Framework.Data.SQLite
{
try
{
return GetUserByName(fname,lname).currentAgent;
return GetUserByName(fname, lname).currentAgent;
}
catch (Exception)
{
@@ -180,8 +187,9 @@ namespace OpenSim.Framework.Data.SQLite
public void AddNewUserProfile(UserProfileData user)
{
DataTable users = ds.Tables["users"];
lock (ds) {
DataRow row = users.Rows.Find(user.UUID);
lock (ds)
{
DataRow row = users.Rows.Find(user.UUID);
if (row == null)
{
row = users.NewRow();
@@ -192,10 +200,11 @@ namespace OpenSim.Framework.Data.SQLite
{
fillUserRow(row, user);
}
if(user.currentAgent != null) {
if (user.currentAgent != null)
{
DataTable ua = ds.Tables["useragents"];
row = ua.Rows.Find(user.UUID);
row = ua.Rows.Find(user.UUID);
if (row == null)
{
row = ua.NewRow();
@@ -207,12 +216,13 @@ namespace OpenSim.Framework.Data.SQLite
fillUserAgentRow(row, user.currentAgent);
}
}
MainLog.Instance.Verbose("SQLITE", "Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
MainLog.Instance.Verbose("SQLITE",
"Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored");
// save changes off to disk
da.Update(ds, "users");
}
}
/// <summary>
/// Creates a new user profile
/// </summary>
@@ -220,10 +230,13 @@ namespace OpenSim.Framework.Data.SQLite
/// <returns>True on success, false on error</returns>
public bool UpdateUserProfile(UserProfileData user)
{
try {
try
{
AddNewUserProfile(user);
return true;
} catch (Exception) {
}
catch (Exception)
{
return false;
}
}
@@ -279,51 +292,51 @@ namespace OpenSim.Framework.Data.SQLite
{
return "0.1";
}
/***********************************************************************
*
* DataTable creation
*
**********************************************************************/
/***********************************************************************
/***********************************************************************
*
* Database Definition Functions
*
* This should be db agnostic as we define them in ADO.NET terms
*
**********************************************************************/
private DataTable createUsersTable()
{
DataTable users = new DataTable("users");
createCol(users, "UUID", typeof(System.String));
createCol(users, "username", typeof(System.String));
createCol(users, "surname", typeof(System.String));
createCol(users, "passwordHash", typeof(System.String));
createCol(users, "passwordSalt", typeof(System.String));
createCol(users, "UUID", typeof (String));
createCol(users, "username", typeof (String));
createCol(users, "surname", typeof (String));
createCol(users, "passwordHash", typeof (String));
createCol(users, "passwordSalt", typeof (String));
createCol(users, "homeRegionX", typeof(System.Int32));
createCol(users, "homeRegionY", typeof(System.Int32));
createCol(users, "homeLocationX", typeof(System.Double));
createCol(users, "homeLocationY", typeof(System.Double));
createCol(users, "homeLocationZ", typeof(System.Double));
createCol(users, "homeLookAtX", typeof(System.Double));
createCol(users, "homeLookAtY", typeof(System.Double));
createCol(users, "homeLookAtZ", typeof(System.Double));
createCol(users, "created", typeof(System.Int32));
createCol(users, "lastLogin", typeof(System.Int32));
createCol(users, "rootInventoryFolderID", typeof(System.String));
createCol(users, "userInventoryURI", typeof(System.String));
createCol(users, "userAssetURI", typeof(System.String));
createCol(users, "profileCanDoMask", typeof(System.Int32));
createCol(users, "profileWantDoMask", typeof(System.Int32));
createCol(users, "profileAboutText", typeof(System.String));
createCol(users, "profileFirstText", typeof(System.String));
createCol(users, "profileImage", typeof(System.String));
createCol(users, "profileFirstImage", typeof(System.String));
createCol(users, "homeRegionX", typeof (Int32));
createCol(users, "homeRegionY", typeof (Int32));
createCol(users, "homeLocationX", typeof (Double));
createCol(users, "homeLocationY", typeof (Double));
createCol(users, "homeLocationZ", typeof (Double));
createCol(users, "homeLookAtX", typeof (Double));
createCol(users, "homeLookAtY", typeof (Double));
createCol(users, "homeLookAtZ", typeof (Double));
createCol(users, "created", typeof (Int32));
createCol(users, "lastLogin", typeof (Int32));
createCol(users, "rootInventoryFolderID", typeof (String));
createCol(users, "userInventoryURI", typeof (String));
createCol(users, "userAssetURI", typeof (String));
createCol(users, "profileCanDoMask", typeof (Int32));
createCol(users, "profileWantDoMask", typeof (Int32));
createCol(users, "profileAboutText", typeof (String));
createCol(users, "profileFirstText", typeof (String));
createCol(users, "profileImage", typeof (String));
createCol(users, "profileFirstImage", typeof (String));
// Add in contraints
users.PrimaryKey = new DataColumn[] { users.Columns["UUID"] };
users.PrimaryKey = new DataColumn[] {users.Columns["UUID"]};
return users;
}
@@ -331,27 +344,27 @@ namespace OpenSim.Framework.Data.SQLite
{
DataTable ua = new DataTable("useragents");
// this is the UUID of the user
createCol(ua, "UUID", typeof(System.String));
createCol(ua, "agentIP", typeof(System.String));
createCol(ua, "agentPort", typeof(System.Int32));
createCol(ua, "agentOnline", typeof(System.Boolean));
createCol(ua, "sessionID", typeof(System.String));
createCol(ua, "secureSessionID", typeof(System.String));
createCol(ua, "regionID", typeof(System.String));
createCol(ua, "loginTime", typeof(System.Int32));
createCol(ua, "logoutTime", typeof(System.Int32));
createCol(ua, "currentRegion", typeof(System.String));
createCol(ua, "currentHandle", typeof(System.Int32));
createCol(ua, "UUID", typeof (String));
createCol(ua, "agentIP", typeof (String));
createCol(ua, "agentPort", typeof (Int32));
createCol(ua, "agentOnline", typeof (Boolean));
createCol(ua, "sessionID", typeof (String));
createCol(ua, "secureSessionID", typeof (String));
createCol(ua, "regionID", typeof (String));
createCol(ua, "loginTime", typeof (Int32));
createCol(ua, "logoutTime", typeof (Int32));
createCol(ua, "currentRegion", typeof (String));
createCol(ua, "currentHandle", typeof (Int32));
// vectors
createCol(ua, "currentPosX", typeof(System.Double));
createCol(ua, "currentPosY", typeof(System.Double));
createCol(ua, "currentPosZ", typeof(System.Double));
createCol(ua, "currentPosX", typeof (Double));
createCol(ua, "currentPosY", typeof (Double));
createCol(ua, "currentPosZ", typeof (Double));
// constraints
ua.PrimaryKey = new DataColumn[] { ua.Columns["UUID"] };
ua.PrimaryKey = new DataColumn[] {ua.Columns["UUID"]};
return ua;
}
/***********************************************************************
*
* Convert between ADO.NET <=> OpenSim Objects
@@ -366,35 +379,35 @@ namespace OpenSim.Framework.Data.SQLite
// interesting has to be done to actually get these values
// back out. Not enough time to figure it out yet.
UserProfileData user = new UserProfileData();
user.UUID = new LLUUID((String)row["UUID"]);
user.username = (String)row["username"];
user.surname = (String)row["surname"];
user.passwordHash = (String)row["passwordHash"];
user.passwordSalt = (String)row["passwordSalt"];
user.UUID = new LLUUID((String) row["UUID"]);
user.username = (String) row["username"];
user.surname = (String) row["surname"];
user.passwordHash = (String) row["passwordHash"];
user.passwordSalt = (String) row["passwordSalt"];
user.homeRegionX = Convert.ToUInt32(row["homeRegionX"]);
user.homeRegionY = Convert.ToUInt32(row["homeRegionY"]);
user.homeLocation = new LLVector3(
Convert.ToSingle(row["homeLocationX"]),
Convert.ToSingle(row["homeLocationY"]),
Convert.ToSingle(row["homeLocationZ"])
);
Convert.ToSingle(row["homeLocationX"]),
Convert.ToSingle(row["homeLocationY"]),
Convert.ToSingle(row["homeLocationZ"])
);
user.homeLookAt = new LLVector3(
Convert.ToSingle(row["homeLookAtX"]),
Convert.ToSingle(row["homeLookAtY"]),
Convert.ToSingle(row["homeLookAtZ"])
);
Convert.ToSingle(row["homeLookAtX"]),
Convert.ToSingle(row["homeLookAtY"]),
Convert.ToSingle(row["homeLookAtZ"])
);
user.created = Convert.ToInt32(row["created"]);
user.lastLogin = Convert.ToInt32(row["lastLogin"]);
user.rootInventoryFolderID = new LLUUID((String)row["rootInventoryFolderID"]);
user.userInventoryURI = (String)row["userInventoryURI"];
user.userAssetURI = (String)row["userAssetURI"];
user.rootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]);
user.userInventoryURI = (String) row["userInventoryURI"];
user.userAssetURI = (String) row["userAssetURI"];
user.profileCanDoMask = Convert.ToUInt32(row["profileCanDoMask"]);
user.profileWantDoMask = Convert.ToUInt32(row["profileWantDoMask"]);
user.profileAboutText = (String)row["profileAboutText"];
user.profileFirstText = (String)row["profileFirstText"];
user.profileImage = new LLUUID((String)row["profileImage"]);
user.profileFirstImage = new LLUUID((String)row["profileFirstImage"]);
user.profileAboutText = (String) row["profileAboutText"];
user.profileFirstText = (String) row["profileFirstText"];
user.profileImage = new LLUUID((String) row["profileImage"]);
user.profileFirstImage = new LLUUID((String) row["profileFirstImage"]);
return user;
}
@@ -405,8 +418,8 @@ namespace OpenSim.Framework.Data.SQLite
row["surname"] = user.surname;
row["passwordHash"] = user.passwordHash;
row["passwordSalt"] = user.passwordSalt;
row["homeRegionX"] = user.homeRegionX;
row["homeRegionY"] = user.homeRegionY;
row["homeLocationX"] = user.homeLocation.X;
@@ -427,10 +440,12 @@ namespace OpenSim.Framework.Data.SQLite
row["profileFirstText"] = user.profileFirstText;
row["profileImage"] = user.profileImage;
row["profileFirstImage"] = user.profileFirstImage;
// ADO.NET doesn't handle NULL very well
foreach (DataColumn col in ds.Tables["users"].Columns) {
if (row[col] == null) {
foreach (DataColumn col in ds.Tables["users"].Columns)
{
if (row[col] == null)
{
row[col] = "";
}
}
@@ -439,33 +454,33 @@ namespace OpenSim.Framework.Data.SQLite
private UserAgentData buildUserAgent(DataRow row)
{
UserAgentData ua = new UserAgentData();
ua.UUID = new LLUUID((String)row["UUID"]);
ua.agentIP = (String)row["agentIP"];
ua.UUID = new LLUUID((String) row["UUID"]);
ua.agentIP = (String) row["agentIP"];
ua.agentPort = Convert.ToUInt32(row["agentPort"]);
ua.agentOnline = Convert.ToBoolean(row["agentOnline"]);
ua.sessionID = new LLUUID((String)row["sessionID"]);
ua.secureSessionID = new LLUUID((String)row["secureSessionID"]);
ua.regionID = new LLUUID((String)row["regionID"]);
ua.sessionID = new LLUUID((String) row["sessionID"]);
ua.secureSessionID = new LLUUID((String) row["secureSessionID"]);
ua.regionID = new LLUUID((String) row["regionID"]);
ua.loginTime = Convert.ToInt32(row["loginTime"]);
ua.logoutTime = Convert.ToInt32(row["logoutTime"]);
ua.currentRegion = new LLUUID((String)row["currentRegion"]);
ua.currentRegion = new LLUUID((String) row["currentRegion"]);
ua.currentHandle = Convert.ToUInt32(row["currentHandle"]);
ua.currentPos = new LLVector3(
Convert.ToSingle(row["currentPosX"]),
Convert.ToSingle(row["currentPosY"]),
Convert.ToSingle(row["currentPosZ"])
);
Convert.ToSingle(row["currentPosX"]),
Convert.ToSingle(row["currentPosY"]),
Convert.ToSingle(row["currentPosZ"])
);
return ua;
}
private void fillUserAgentRow(DataRow row, UserAgentData ua)
{
row["UUID"] = ua.UUID;
row["agentIP"] = ua.agentIP;
row["agentPort"] = ua.agentPort;
row["agentOnline"] = ua.agentOnline;
row["sessionID"] = ua.sessionID;
row["agentIP"] = ua.agentIP;
row["agentPort"] = ua.agentPort;
row["agentOnline"] = ua.agentOnline;
row["sessionID"] = ua.sessionID;
row["secureSessionID"] = ua.secureSessionID;
row["regionID"] = ua.regionID;
row["loginTime"] = ua.loginTime;
@@ -496,18 +511,18 @@ namespace OpenSim.Framework.Data.SQLite
da.UpdateCommand.Connection = conn;
SqliteCommand delete = new SqliteCommand("delete from users where UUID = :UUID");
delete.Parameters.Add(createSqliteParameter("UUID", typeof(System.String)));
delete.Parameters.Add(createSqliteParameter("UUID", typeof (String)));
delete.Connection = conn;
da.DeleteCommand = delete;
}
private void InitDB(SqliteConnection conn)
{
string createUsers = defineTable(createUsersTable());
SqliteCommand pcmd = new SqliteCommand(createUsers, conn);
conn.Open();
pcmd.ExecuteNonQuery();
conn.Close();
conn.Close();
}
private bool TestTables(SqliteConnection conn)
@@ -515,14 +530,16 @@ namespace OpenSim.Framework.Data.SQLite
SqliteCommand cmd = new SqliteCommand(userSelect, conn);
SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
DataSet tmpDS = new DataSet();
try {
try
{
pDa.Fill(tmpDS, "users");
} catch (Mono.Data.SqliteClient.SqliteSyntaxException) {
}
catch (SqliteSyntaxException)
{
MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating");
InitDB(conn);
}
return true;
}
}
}
}