* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -26,15 +26,12 @@
*
*/
/* Original code: Tedd Hansen */
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Grid.ScriptEngine.Common
{
public interface LSL_BuiltIn_Commands_Interface
{
string State();
double llSin(double f);
@@ -404,7 +401,9 @@ namespace OpenSim.Grid.ScriptEngine.Common
//wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
//wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west);
void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
LSL_Types.Vector3 bottom_south_west);
//wiki: llEjectFromLand(key pest)
void llEjectFromLand(string pest);
void llParseString2List();
@@ -437,7 +436,7 @@ namespace OpenSim.Grid.ScriptEngine.Common
//wiki: double llGetRegionFPS()
double llGetRegionFPS();
//wiki: llParticleSystem(List<Object> rules
void llParticleSystem(List<Object> rules);
void llParticleSystem(List<object> rules);
//wiki: llGroundRepel(double height, integer water, double tau)
void llGroundRepel(double height, int water, double tau);
void llGiveInventoryList();
@@ -548,7 +547,9 @@ namespace OpenSim.Grid.ScriptEngine.Common
//wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers);
//wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param);
void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
LSL_Types.Quaternion rot, int param);
//wiki: integer llGetObjectPermMask(integer mask)
int llGetObjectPermMask(int mask);
//wiki: llSetObjectPermMask(integer mask, integer value)
@@ -632,4 +633,4 @@ namespace OpenSim.Grid.ScriptEngine.Common
//OpenSim functions
string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
}
}
}