* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -27,14 +27,12 @@
*/
using System;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework.Interfaces;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Nini.Config;
namespace OpenSim.Region.Environment.Modules
{
@@ -42,17 +40,19 @@ namespace OpenSim.Region.Environment.Modules
{
private Scene m_scene;
private List<Scene> m_scenes = new List<Scene>();
private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> ClientRequests = new Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>>();
private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> ClientRequests =
new Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>>();
private BlockingQueue<TextureSender> QueueSenders = new BlockingQueue<TextureSender>();
private Dictionary<LLUUID, List<LLUUID>> InProcess = new Dictionary<LLUUID, List<LLUUID>>();
// private Thread m_thread;
// private Thread m_thread;
public TextureDownloadModule()
{
// m_thread = new Thread(new ThreadStart(ProcessTextureSenders));
// m_thread.IsBackground = true;
// m_thread.Start();
// m_thread = new Thread(new ThreadStart(ProcessTextureSenders));
// m_thread.IsBackground = true;
// m_thread.Start();
}
public void Initialise(Scene scene, IConfigSource config)
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Modules
public void NewClient(IClientAPI client)
{
/* lock (ClientRequests)
/* lock (ClientRequests)
{
if (!ClientRequests.ContainsKey(client.AgentId))
{
@@ -120,7 +120,7 @@ namespace OpenSim.Region.Environment.Modules
public void TextureRequest(Object sender, TextureRequestArgs e)
{
IClientAPI client = (IClientAPI)sender;
IClientAPI client = (IClientAPI) sender;
if (!ClientRequests[client.AgentId].ContainsKey(e.RequestedAssetID))
{
lock (ClientRequests)
@@ -136,15 +136,15 @@ namespace OpenSim.Region.Environment.Modules
{
while (true)
{
TextureSender sender = this.QueueSenders.Dequeue();
TextureSender sender = QueueSenders.Dequeue();
bool finished = sender.SendTexture();
if (finished)
{
this.TextureSent(sender);
TextureSent(sender);
}
else
{
this.QueueSenders.Enqueue(sender);
QueueSenders.Enqueue(sender);
}
}
}
@@ -173,13 +173,13 @@ namespace OpenSim.Region.Environment.Modules
if (asset.Data.LongLength > 600)
{
NumPackets = 2 + (int)(asset.Data.Length - 601) / 1000;
NumPackets = 2 + (int) (asset.Data.Length - 601)/1000;
}
else
{
NumPackets = 1;
}
PacketCounter = (int) req.PacketNumber;
}
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Modules
im.Header.Reliable = false;
im.ImageID.Packets = 1;
im.ImageID.ID = m_asset.FullID;
im.ImageID.Size = (uint)m_asset.Data.Length;
im.ImageID.Size = (uint) m_asset.Data.Length;
im.ImageData.Data = m_asset.Data;
im.ImageID.Codec = 2;
req.RequestUser.OutPacket(im);
@@ -215,9 +215,9 @@ namespace OpenSim.Region.Environment.Modules
{
ImageDataPacket im = new ImageDataPacket();
im.Header.Reliable = false;
im.ImageID.Packets = (ushort)(NumPackets);
im.ImageID.Packets = (ushort) (NumPackets);
im.ImageID.ID = m_asset.FullID;
im.ImageID.Size = (uint)m_asset.Data.Length;
im.ImageID.Size = (uint) m_asset.Data.Length;
im.ImageData.Data = new byte[600];
Array.Copy(m_asset.Data, 0, im.ImageData.Data, 0, 600);
im.ImageID.Codec = 2;
@@ -229,18 +229,16 @@ namespace OpenSim.Region.Environment.Modules
{
ImagePacketPacket im = new ImagePacketPacket();
im.Header.Reliable = false;
im.ImageID.Packet = (ushort)(PacketCounter);
im.ImageID.Packet = (ushort) (PacketCounter);
im.ImageID.ID = m_asset.FullID;
int size = m_asset.Data.Length - 600 - (1000 * (PacketCounter - 1));
int size = m_asset.Data.Length - 600 - (1000*(PacketCounter - 1));
if (size > 1000) size = 1000;
im.ImageData.Data = new byte[size];
Array.Copy(m_asset.Data, 600 + (1000 * (PacketCounter - 1)), im.ImageData.Data, 0, size);
Array.Copy(m_asset.Data, 600 + (1000*(PacketCounter - 1)), im.ImageData.Data, 0, size);
req.RequestUser.OutPacket(im);
PacketCounter++;
PacketCounter++;
}
}
}
public class AssetRequest
@@ -258,6 +256,5 @@ namespace OpenSim.Region.Environment.Modules
PacketNumber = packetNumber;
}
}
}
}
}