* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -27,20 +27,12 @@
*/
using System;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Servers;
using Nwc.XmlRpc;
using System.Collections;
using System.Collections.Generic;
using Nini.Config;
/*****************************************************
*
@@ -71,6 +63,7 @@ using Nini.Config;
* thats the way it works.
*
* **************************************************/
namespace OpenSim.Region.Environment.Modules
{
public class WorldCommModule : IRegionModule, IWorldComm
@@ -120,9 +113,9 @@ namespace OpenSim.Region.Environment.Modules
private void DeliverClientMessage(Object sender, ChatFromViewerArgs e)
{
DeliverMessage(e.Sender.AgentId.ToString(),
(int)e.Type, e.Channel,
e.Sender.FirstName + " " + e.Sender.LastName,
e.Message);
(int) e.Type, e.Channel,
e.Sender.FirstName + " " + e.Sender.LastName,
e.Message);
}
public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
@@ -132,11 +125,10 @@ namespace OpenSim.Region.Environment.Modules
public void ListenControl(int handle, int active)
{
if ( active == 1 )
if (active == 1)
m_listenerManager.Activate(handle);
else if ( active == 0 )
else if (active == 0)
m_listenerManager.Dectivate(handle);
}
public void ListenRemove(int handle)
@@ -151,7 +143,6 @@ namespace OpenSim.Region.Environment.Modules
// nearby avatards, the SimChat function is used.
public void DeliverMessage(string sourceItemID, int type, int channel, string name, string msg)
{
SceneObjectPart source = null;
ScenePresence avatar = null;
@@ -160,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules
{
avatar = m_scene.GetScenePresence(new LLUUID(sourceItemID));
}
if( (avatar != null) || (source != null) )
if ((avatar != null) || (source != null))
{
// Loop through the objects in the scene
// If they are in proximity, then if they are
@@ -169,12 +160,12 @@ namespace OpenSim.Region.Environment.Modules
foreach (LLUUID eb in m_scene.Entities.Keys)
{
EntityBase sPart;
m_scene.Entities.TryGetValue(eb, out sPart);
// Dont process if this message is from itself!
if (eb.ToString().Equals(sourceItemID) ||
sPart.UUID.ToString().Equals(sourceItemID) )
sPart.UUID.ToString().Equals(sourceItemID))
continue;
double dis = 0;
@@ -192,12 +183,11 @@ namespace OpenSim.Region.Environment.Modules
{
ListenerInfo isListener = m_listenerManager.IsListenerMatch(
sourceItemID, sPart.UUID, channel, name, msg
);
);
if (isListener != null)
{
m_pending.Enqueue(isListener);
}
}
break;
@@ -207,12 +197,11 @@ namespace OpenSim.Region.Environment.Modules
{
ListenerInfo isListener = m_listenerManager.IsListenerMatch(
sourceItemID, sPart.UUID, channel, name, msg
);
);
if (isListener != null)
{
m_pending.Enqueue(isListener);
}
}
break;
@@ -221,22 +210,22 @@ namespace OpenSim.Region.Environment.Modules
{
ListenerInfo isListener = m_listenerManager.IsListenerMatch(
sourceItemID, sPart.UUID, channel, name, msg
);
);
if (isListener != null)
{
m_pending.Enqueue(isListener);
}
}
break;
case 0xff: // Broadcast
ListenerInfo isListen = m_listenerManager.IsListenerMatch(sourceItemID, eb, channel, name, msg);
ListenerInfo isListen =
m_listenerManager.IsListenerMatch(sourceItemID, eb, channel, name, msg);
if (isListen != null)
{
ListenerInfo isListener = m_listenerManager.IsListenerMatch(
sourceItemID, sPart.UUID, channel, name, msg
);
);
if (isListener != null)
{
m_pending.Enqueue(isListener);
@@ -244,10 +233,9 @@ namespace OpenSim.Region.Environment.Modules
}
break;
}
};
}
;
}
}
public bool HasMessages()
@@ -257,18 +245,15 @@ namespace OpenSim.Region.Environment.Modules
public ListenerInfo GetNextMessage()
{
ListenerInfo li = null;
lock (CommListLock)
{
li = m_pending.Dequeue();
li = m_pending.Dequeue();
}
return li;
}
}
// hostID: the ID of the ScenePart
@@ -285,20 +270,19 @@ namespace OpenSim.Region.Environment.Modules
m_listeners = new Dictionary<int, ListenerInfo>();
}
public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id, string msg)
public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, string id,
string msg)
{
if ( m_listeners.Count < m_MaxListeners )
if (m_listeners.Count < m_MaxListeners)
{
ListenerInfo isListener = IsListenerMatch(LLUUID.Zero.ToString(), itemID, channel, name, msg);
if(isListener == null)
if (isListener == null)
{
int newHandle = GetNewHandle();
if (newHandle > -1)
{
ListenerInfo li = new ListenerInfo(localID, newHandle, itemID, hostID, channel, name, id, msg);
lock (ListenersLock)
@@ -308,13 +292,10 @@ namespace OpenSim.Region.Environment.Modules
return newHandle;
}
}
}
return -1;
}
public void Remove(int handle)
@@ -324,7 +305,6 @@ namespace OpenSim.Region.Environment.Modules
private int GetNewHandle()
{
for (int i = 0; i < int.MaxValue - 1; i++)
{
if (!m_listeners.ContainsKey(i))
@@ -332,12 +312,10 @@ namespace OpenSim.Region.Environment.Modules
}
return -1;
}
public bool IsListener(LLUUID hostID)
{
foreach (ListenerInfo li in m_listeners.Values)
{
if (li.GetHostID().Equals(hostID))
@@ -345,15 +323,13 @@ namespace OpenSim.Region.Environment.Modules
}
return false;
}
public void Activate(int handle)
{
ListenerInfo li;
if( m_listeners.TryGetValue(handle, out li) )
if (m_listeners.TryGetValue(handle, out li))
{
li.Activate();
}
@@ -361,10 +337,9 @@ namespace OpenSim.Region.Environment.Modules
public void Dectivate(int handle)
{
ListenerInfo li;
if( m_listeners.TryGetValue(handle, out li) )
if (m_listeners.TryGetValue(handle, out li))
{
li.Deactivate();
}
@@ -372,40 +347,40 @@ namespace OpenSim.Region.Environment.Modules
// Theres probably a more clever and efficient way to
// do this, maybe with regex.
public ListenerInfo IsListenerMatch(string sourceItemID, LLUUID listenerKey, int channel, string name, string msg)
public ListenerInfo IsListenerMatch(string sourceItemID, LLUUID listenerKey, int channel, string name,
string msg)
{
bool isMatch = true;
foreach (ListenerInfo li in m_listeners.Values)
{
if (li.GetHostID().Equals(listenerKey))
{
if ( li.IsActive() )
if (li.IsActive())
{
if ( channel == li.GetChannel() )
if (channel == li.GetChannel())
{
if ( (li.GetID().ToString().Length > 0) &&
(!li.GetID().Equals(LLUUID.Zero)) )
if ((li.GetID().ToString().Length > 0) &&
(!li.GetID().Equals(LLUUID.Zero)))
{
if (!li.GetID().ToString().Equals(sourceItemID))
{
isMatch = false;
}
}
if ( isMatch && (li.GetName().Length > 0) )
if (isMatch && (li.GetName().Length > 0))
{
if ( li.GetName().Equals(name) )
if (li.GetName().Equals(name))
{
isMatch = false;
}
}
if ( isMatch )
if (isMatch)
{
return new ListenerInfo(
li.GetLocalID(), li.GetHandle(), li.GetItemID(), li.GetHostID(),
li.GetChannel(), name, li.GetID(), msg, new LLUUID(sourceItemID)
);
);
}
}
}
@@ -413,35 +388,36 @@ namespace OpenSim.Region.Environment.Modules
}
return null;
}
}
public class ListenerInfo
{
private LLUUID m_itemID; // ID of the host script engine
private LLUUID m_hostID; // ID of the host/scene part
private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
private int m_channel; // Channel
private int m_handle; // Assigned handle of this listener
private uint m_localID; // Local ID from script engine
private string m_name; // Object name to filter messages from
private LLUUID m_id; // ID to filter messages from
private string m_message; // The message
private bool m_active; // Listener is active or not
private LLUUID m_itemID; // ID of the host script engine
private LLUUID m_hostID; // ID of the host/scene part
private LLUUID m_sourceItemID; // ID of the scenePart or avatar source of the message
private int m_channel; // Channel
private int m_handle; // Assigned handle of this listener
private uint m_localID; // Local ID from script engine
private string m_name; // Object name to filter messages from
private LLUUID m_id; // ID to filter messages from
private string m_message; // The message
private bool m_active; // Listener is active or not
public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id,
string message)
{
Initialise(localID, handle, ItemID, hostID, channel, name, id, message);
}
public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message, LLUUID sourceItemID)
public ListenerInfo(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id,
string message, LLUUID sourceItemID)
{
Initialise(localID, handle, ItemID, hostID, channel, name, id, message);
m_sourceItemID = sourceItemID;
}
private void Initialise(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message)
private void Initialise(uint localID, int handle, LLUUID ItemID, LLUUID hostID, int channel, string name,
LLUUID id, string message)
{
m_handle = handle;
m_channel = channel;
@@ -453,55 +429,65 @@ namespace OpenSim.Region.Environment.Modules
m_active = true;
m_localID = localID;
}
public LLUUID GetItemID()
{
return m_itemID;
}
public LLUUID GetHostID()
{
return m_hostID;
}
public LLUUID GetSourceItemID()
{
return m_sourceItemID;
}
public int GetChannel()
{
return m_channel;
}
public uint GetLocalID()
{
return m_localID;
}
public int GetHandle()
{
return m_handle;
}
public string GetMessage()
{
return m_message;
}
public string GetName()
{
return m_name;
}
public bool IsActive()
{
return m_active;
}
public void Deactivate()
{
m_active = false;
}
public void Activate()
{
m_active = true;
}
public LLUUID GetID()
{
return m_id;
}
}
}
}