* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -27,37 +27,34 @@
*/
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.Environment.Scenes;
using System.Diagnostics;
using libsecondlife;
using OpenSim.Framework;
using System.Timers;
using System.Diagnostics;
using OpenSim.Region.Environment.Scenes;
namespace SimpleApp
{
public class CpuCounterObject : SceneObjectGroup
{
private PerformanceCounter m_counter;
public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos )
: base(world, regionHandle, ownerID, localID, pos, BoxShape.Default )
public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos)
: base(world, regionHandle, ownerID, localID, pos, BoxShape.Default)
{
String objectName = "Processor";
String counterName = "% Processor Time";
String instanceName = "_Total";
m_counter = new PerformanceCounter(objectName, counterName, instanceName);
}
public override void UpdateMovement( )
public override void UpdateMovement()
{
float cpu = m_counter.NextValue() / 40f;
LLVector3 size = new LLVector3(cpu, cpu, cpu);
float cpu = m_counter.NextValue()/40f;
LLVector3 size = new LLVector3(cpu, cpu, cpu);
//rootPrimitive.ResizeGoup( size );
base.UpdateMovement();
}
}
}
}