* Optimized usings

* Shortened type references
* Removed redundant 'this' qualifier
This commit is contained in:
lbsa71
2007-10-30 09:05:31 +00:00
parent c32d1f0562
commit 67e12b95ea
353 changed files with 15459 additions and 10338 deletions

View File

@@ -31,13 +31,9 @@ using libsecondlife;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Servers;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Terrain;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
namespace SimpleApp
@@ -46,8 +42,10 @@ namespace SimpleApp
{
private List<ScenePresence> m_avatars;
public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader)
: base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false)
public MyWorld(RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan,
AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer,
ModuleLoader moduleLoader)
: base(regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false)
{
m_avatars = new List<Avatar>();
}
@@ -58,32 +56,30 @@ namespace SimpleApp
for (int i = 0; i < 65536; i++)
{
int x = i % 256;
int y = i / 256;
int x = i%256;
int y = i/256;
map[i] = 25f;
}
this.Terrain.GetHeights1D(map);
this.CreateTerrainTexture();
Terrain.GetHeights1D(map);
CreateTerrainTexture();
}
override public void AddNewClient(IClientAPI client, bool child)
public override void AddNewClient(IClientAPI client, bool child)
{
SubscribeToClientEvents(client);
ScenePresence avatar = CreateAndAddScenePresence(client, child );
ScenePresence avatar = CreateAndAddScenePresence(client, child);
avatar.AbsolutePosition = new LLVector3(128, 128, 26);
LLVector3 pos = new LLVector3(128, 128, 128);
client.OnCompleteMovementToRegion += delegate()
{
client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
};
client.OnCompleteMovementToRegion +=
delegate() { client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero); };
client.SendRegionHandshake(m_regInfo);
}
}
}
}