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https://github.com/opensim/opensim.git
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* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
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@@ -31,13 +31,9 @@ using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Servers;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Terrain;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Scenes;
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using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
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namespace SimpleApp
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@@ -46,8 +42,10 @@ namespace SimpleApp
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{
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private List<ScenePresence> m_avatars;
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public MyWorld( RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer, ModuleLoader moduleLoader)
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: base( regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false)
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public MyWorld(RegionInfo regionInfo, AgentCircuitManager authen, CommunicationsManager commsMan,
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AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer,
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ModuleLoader moduleLoader)
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: base(regionInfo, authen, commsMan, assetCach, storeMan, httpServer, moduleLoader, false)
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{
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m_avatars = new List<Avatar>();
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}
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@@ -58,32 +56,30 @@ namespace SimpleApp
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for (int i = 0; i < 65536; i++)
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{
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int x = i % 256;
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int y = i / 256;
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int x = i%256;
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int y = i/256;
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map[i] = 25f;
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}
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this.Terrain.GetHeights1D(map);
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this.CreateTerrainTexture();
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Terrain.GetHeights1D(map);
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CreateTerrainTexture();
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}
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override public void AddNewClient(IClientAPI client, bool child)
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public override void AddNewClient(IClientAPI client, bool child)
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{
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SubscribeToClientEvents(client);
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ScenePresence avatar = CreateAndAddScenePresence(client, child );
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ScenePresence avatar = CreateAndAddScenePresence(client, child);
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avatar.AbsolutePosition = new LLVector3(128, 128, 26);
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LLVector3 pos = new LLVector3(128, 128, 128);
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client.OnCompleteMovementToRegion += delegate()
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{
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client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
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};
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client.OnCompleteMovementToRegion +=
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delegate() { client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero); };
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client.SendRegionHandshake(m_regInfo);
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}
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}
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}
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}
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