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* Optimized usings
* Shortened type references * Removed redundant 'this' qualifier
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@@ -26,15 +26,12 @@
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*
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*/
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/* Original code: Tedd Hansen */
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.Common
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{
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public interface LSL_BuiltIn_Commands_Interface
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{
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string State();
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double llSin(double f);
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@@ -404,7 +401,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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//wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate)
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void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate);
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//wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west)
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void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, LSL_Types.Vector3 bottom_south_west);
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void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
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LSL_Types.Vector3 bottom_south_west);
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//wiki: llEjectFromLand(key pest)
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void llEjectFromLand(string pest);
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void llParseString2List();
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@@ -437,7 +436,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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//wiki: double llGetRegionFPS()
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double llGetRegionFPS();
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//wiki: llParticleSystem(List<Object> rules
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void llParticleSystem(List<Object> rules);
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void llParticleSystem(List<object> rules);
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//wiki: llGroundRepel(double height, integer water, double tau)
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void llGroundRepel(double height, int water, double tau);
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void llGiveInventoryList();
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@@ -548,7 +547,9 @@ namespace OpenSim.Region.ScriptEngine.Common
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//wiki: list llParseStringKeepNulls( string src, list separators, list spacers )
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List<string> llParseStringKeepNulls(string src, List<string> seperators, List<string> spacers);
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//wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param)
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void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, LSL_Types.Quaternion rot, int param);
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void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
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LSL_Types.Quaternion rot, int param);
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//wiki: integer llGetObjectPermMask(integer mask)
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int llGetObjectPermMask(int mask);
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//wiki: llSetObjectPermMask(integer mask, integer value)
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@@ -632,4 +633,4 @@ namespace OpenSim.Region.ScriptEngine.Common
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//OpenSim functions
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string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer);
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}
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}
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}
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