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fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it
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@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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SceneObjectGroup dupeSo
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= scene.SceneGraph.DuplicateObject(
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part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity);
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part1.LocalId, new Vector3(10, 0, 0), ownerId, UUID.Zero, Quaternion.Identity, false);
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Assert.That(dupeSo.Parts.Length, Is.EqualTo(2));
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SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1);
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