fix the meaning of objectDuplicate[OnRay]() flags parameter but still not using it

This commit is contained in:
UbitUmarov
2017-01-19 18:25:25 +00:00
parent d8108ab740
commit 6826ca9b57
5 changed files with 13 additions and 9 deletions

View File

@@ -67,7 +67,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneObjectGroup dupeSo
= scene.SceneGraph.DuplicateObject(
part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity);
part1.LocalId, new Vector3(10, 0, 0), ownerId, UUID.Zero, Quaternion.Identity, false);
Assert.That(dupeSo.Parts.Length, Is.EqualTo(2));
SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1);