ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.

This commit is contained in:
Tedd Hansen
2007-08-09 18:57:41 +00:00
parent e36c645729
commit 6829c45cb3
6 changed files with 26 additions and 19 deletions

View File

@@ -46,7 +46,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// Hook up a test event to our test form
Common.SendToDebug("EventManager Hooking up dummy-event: touch_start");
myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start);
//myScriptEngine.World.touch_start += new TempWorldInterfaceEventDelegates.touch_start(touch_start);
}
public void touch_start(string ObjectID)