ScriptEngine just needs 2 events hooked up and llSay() implemented to work. See TODO.txt for details.

This commit is contained in:
Tedd Hansen
2007-08-09 18:57:41 +00:00
parent e36c645729
commit 6829c45cb3
6 changed files with 26 additions and 19 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
{
interface ScriptEngineInterface
{
void InitializeEngine(TempWorldInterface Sceneworld);
void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld);
void Shutdown();
}
}