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compile error removed :)
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@@ -714,14 +714,6 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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public Axiom.Math.Quaternion ZERO_ROTATION = new Axiom.Math.Quaternion(0, 0, 0, 0);
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// Operator overloads
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public class Axi
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{
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}
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public static Axi operator *(Axi c1, double c2)
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{
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}
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}
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}
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