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threads console command will list all threads. This + yesterdays naming threads patch will give a good overview of what threads we have running.
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@@ -214,7 +214,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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// Time has passed?
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if (ts.next < DateTime.Now.Ticks)
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{
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Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
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// Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
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// Add it to queue
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m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(ts.localID, ts.itemID, "timer", EventQueueManager.llDetectNull,
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null);
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