* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene

* Hid NullPhysicsScene for great justice
* Fixed broken Grid build
This commit is contained in:
lbsa71
2007-07-02 08:03:11 +00:00
parent 9ff5bb9873
commit 686f6a8331
8 changed files with 43 additions and 50 deletions

View File

@@ -14,9 +14,9 @@ using OpenSim.Region.Caches;
using OpenSim.Framework.Communications;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Physics.BasicPhysicsPlugin;
using System.Net;
using libsecondlife.Packets;
using OpenSim.Physics.Manager;
namespace SimpleApp
{
@@ -59,7 +59,7 @@ namespace SimpleApp
BaseHttpServer httpServer = new BaseHttpServer( internalEndPoint.Port );
MyWorld world = new MyWorld(packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer);
world.PhysScene = new BasicScene();
world.PhysScene = PhysicsScene.Null;
udpServer.LocalWorld = world;
httpServer.AddXmlRPCHandler("login_to_simulator", communicationsManager.UserServices.XmlRpcLoginMethod );