mirror of
https://github.com/opensim/opensim.git
synced 2026-08-04 08:06:27 +08:00
* Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScene
* Hid NullPhysicsScene for great justice * Fixed broken Grid build
This commit is contained in:
@@ -14,9 +14,9 @@ using OpenSim.Region.Caches;
|
||||
using OpenSim.Framework.Communications;
|
||||
using OpenSim.Region.Communications.Local;
|
||||
using OpenSim.Region.ClientStack;
|
||||
using OpenSim.Region.Physics.BasicPhysicsPlugin;
|
||||
using System.Net;
|
||||
using libsecondlife.Packets;
|
||||
using OpenSim.Physics.Manager;
|
||||
|
||||
namespace SimpleApp
|
||||
{
|
||||
@@ -59,7 +59,7 @@ namespace SimpleApp
|
||||
|
||||
BaseHttpServer httpServer = new BaseHttpServer( internalEndPoint.Port );
|
||||
MyWorld world = new MyWorld(packetServer.ClientAPIs, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer);
|
||||
world.PhysScene = new BasicScene();
|
||||
world.PhysScene = PhysicsScene.Null;
|
||||
udpServer.LocalWorld = world;
|
||||
|
||||
httpServer.AddXmlRPCHandler("login_to_simulator", communicationsManager.UserServices.XmlRpcLoginMethod );
|
||||
|
||||
Reference in New Issue
Block a user