* This fixes having to select and deselect prim to get keyframemotion to start running when pulled from data storage.

Conflicts:

	OpenSim/Data/SQLite/SQLiteSimulationData.cs
This commit is contained in:
Melanie
2013-06-13 02:50:39 +01:00
parent a4a4898a0e
commit 689969e143
3 changed files with 8 additions and 2 deletions

View File

@@ -1072,6 +1072,11 @@ namespace OpenSim.Region.Framework.Scenes
for (int i = 0; i < parts.Length; i++)
{
SceneObjectPart part = parts[i];
if (part.KeyframeMotion != null)
{
part.KeyframeMotion.UpdateSceneObject(this);
}
if (Object.ReferenceEquals(part, m_rootPart))
continue;