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Mantis#2300. Thank you kindly, Idb for a patch that solves:
A number of the deprecated functions had missing parameters causing compile errors. These included: llSound, llMakeExplosion, llMakeFountain, llMakeSmoke, llMakeFire, llPointAt, llXorBase64Strings, llSetPrimURL
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@@ -228,10 +228,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llLoopSound(string sound, double volume);
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void llLoopSoundMaster(string sound, double volume);
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void llLoopSoundSlave(string sound, double volume);
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void llMakeExplosion();
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void llMakeFire();
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void llMakeFountain();
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void llMakeSmoke();
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void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMakeFire(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMakeFountain(int particles, float scale, float vel, float lifetime, float arc, int bounce, string texture, LSL_Vector offset, float bounce_offset);
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void llMakeSmoke(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset);
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void llMapDestination(string simname, LSL_Vector pos, LSL_Vector look_at);
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LSL_String llMD5String(string src, int nonce);
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void llMessageLinked(int linknum, int num, string str, string id);
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@@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llPassTouches(int pass);
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void llPlaySound(string sound, double volume);
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void llPlaySoundSlave(string sound, double volume);
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void llPointAt();
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void llPointAt(LSL_Vector pos);
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LSL_Float llPow(double fbase, double fexponent);
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void llPreloadSound(string sound);
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void llPushObject(string target, LSL_Vector impulse, LSL_Vector ang_impulse, int local);
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@@ -323,7 +323,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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void llSetPayPrice(int price, LSL_List quick_pay_buttons);
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void llSetPos(LSL_Vector pos);
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void llSetPrimitiveParams(LSL_List rules);
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void llSetPrimURL();
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void llSetPrimURL(string url);
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void llSetRemoteScriptAccessPin(int pin);
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void llSetRot(LSL_Rotation rot);
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void llSetScale(LSL_Vector scale);
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@@ -347,7 +347,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float llSin(double f);
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void llSitTarget(LSL_Vector offset, LSL_Rotation rot);
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void llSleep(double sec);
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void llSound();
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void llSound(string sound, double volume, int queue, int loop);
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void llSoundPreload(string sound);
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LSL_Float llSqrt(double f);
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void llStartAnimation(string anim);
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@@ -382,7 +382,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_Float llWater(LSL_Vector offset);
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void llWhisper(int channelID, string text);
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LSL_Vector llWind(LSL_Vector offset);
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void llXorBase64Strings();
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LSL_String llXorBase64Strings(string str1, string str2);
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LSL_String llXorBase64StringsCorrect(string str1, string str2);
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}
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}
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