Implements llGetParcelPrimOwners()

This commit is contained in:
alondria
2008-03-23 18:15:08 +00:00
parent f82227a186
commit 68d016517d
2 changed files with 26 additions and 2 deletions

View File

@@ -40,6 +40,7 @@ using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ScriptEngine.Common;
using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Modules.LandManagement;
//using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL;
namespace OpenSim.Region.ScriptEngine.Common
@@ -4517,8 +4518,17 @@ namespace OpenSim.Region.ScriptEngine.Common
public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos)
{
m_host.AddScriptLPS(1);
NotImplemented("llGetParcelPrimOwners");
return new LSL_Types.list();
LandObject land = (LandObject)World.LandChannel.getLandObject((float)pos.x, (float)pos.y);
LSL_Types.list ret = new LSL_Types.list();
if (land != null)
{
foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners())
{
ret.Add(d.Key.ToString());
ret.Add(d.Value);
}
}
return ret;
}
public int llGetObjectPrimCount(string object_id)