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Merge branch 'master' into varregion
Add new region crossing code to varregion Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
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@@ -177,6 +177,7 @@ namespace OpenSim.Services.Interfaces
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/// <summary>
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/// The location of this region in meters.
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/// DANGER DANGER! Note that this name means something different in RegionInfo.
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/// </summary>
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public int RegionLocX
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{
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@@ -189,7 +190,8 @@ namespace OpenSim.Services.Interfaces
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public int RegionSizeY { get; set; }
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/// <summary>
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/// The location of this region in meters.
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/// The location of this region in meters.
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/// DANGER DANGER! Note that this name means something different in RegionInfo.
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/// </summary>
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public int RegionLocY
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{
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@@ -43,9 +43,6 @@ namespace OpenSim.Services.Interfaces
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}
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/// <summary>
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/// HG1.5 only
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/// </summary>
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public interface IUserAgentService
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{
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bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, bool fromLogin, out string reason);
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@@ -57,6 +57,11 @@ namespace OpenSim.Services.Interfaces
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bool AvatarPropertiesRequest(ref UserProfileProperties prop, ref string result);
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bool AvatarPropertiesUpdate(ref UserProfileProperties prop, ref string result);
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#endregion Profile Properties
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#region User Preferences
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bool UserPreferencesRequest(ref UserPreferences pref, ref string result);
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bool UserPreferencesUpdate(ref UserPreferences pref, ref string result);
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#endregion User Preferences
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#region Interests
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bool AvatarInterestsUpdate(UserProfileProperties prop, ref string result);
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