Some changes to remove some of the direct calls to CommsManager from Scene, so that they now go through the SceneCommunicationService. As a small step towards the day we can kill the CommsManager (YAY!)

This commit is contained in:
MW
2008-02-16 11:55:09 +00:00
parent e8225f2f81
commit 694dff3b70
5 changed files with 51 additions and 10 deletions

View File

@@ -199,7 +199,8 @@ namespace OpenSim.Region.ClientStack
try
{
packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
packet = PacketPool.Instance.GetPacket(RecvBuffer, ref packetEnd, ZeroBuffer);
}
catch (Exception e)
{