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removed old debugging code from IM and chat modules
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@@ -65,9 +65,6 @@ namespace OpenSim.Region.Environment.Modules
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LLUUID imSessionID, uint timestamp, string fromAgentName,
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string message, byte dialog)
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{
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// TODO: Remove after debugging. Privacy implications.
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m_log.Verbose("IM", fromAgentName + ": " + message);
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foreach (Scene m_scene in m_scenes)
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{
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if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)
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