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Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
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@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Interfaces
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UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog,
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uint timeStamp, bool offline, int parentEstateID, Vector3 position,
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uint ttl, UUID transactionID, bool fromGroup, byte[] binaryBucket);
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void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID toAgent, bool canVoiceChat,
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void ChatterBoxSessionAgentListUpdates(UUID sessionID, UUID fromAgent, UUID anotherAgent, bool canVoiceChat,
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bool isModerator, bool textMute);
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void ParcelProperties(ParcelPropertiesMessage parcelPropertiesMessage, UUID avatarID);
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void GroupMembership(AgentGroupDataUpdatePacket groupUpdate, UUID avatarID);
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