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Squelch noisy debug message that happens on every single rez
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@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
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bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment)
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{
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m_log.DebugFormat("[HGScene]: RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
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//m_log.DebugFormat("[HGScene]: RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
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//if (fromTaskID.Equals(UUID.Zero))
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//{
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