Squelch noisy debug message that happens on every single rez

This commit is contained in:
Melanie Thielker
2017-01-07 00:43:42 +00:00
parent 1e9cbf5c97
commit 6a066480cc

View File

@@ -322,7 +322,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment)
{
m_log.DebugFormat("[HGScene]: RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
//m_log.DebugFormat("[HGScene]: RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
//if (fromTaskID.Equals(UUID.Zero))
//{