Merge branch 'master' into careminster-presence-refactor

The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
This commit is contained in:
Melanie
2010-09-13 16:16:40 +01:00
216 changed files with 6585 additions and 4483 deletions

View File

@@ -89,13 +89,13 @@ namespace OpenSim.Framework
private Vector3 _userLocation = new Vector3();
private Vector3 _userLookAt = new Vector3();
private int _otherCleanTime = 0;
private string _mediaType = "none/none";
private string _mediaDescription = "";
private int _mediaHeight = 0;
private int _mediaWidth = 0;
private bool _mediaLoop = false;
private bool _obscureMusic = false;
private bool _obscureMedia = false;
private string _mediaType = "none/none";
private string _mediaDescription = "";
private int _mediaHeight = 0;
private int _mediaWidth = 0;
private bool _mediaLoop = false;
private bool _obscureMusic = false;
private bool _obscureMedia = false;
/// <summary>
/// Whether to obscure parcel media URL
@@ -690,13 +690,13 @@ namespace OpenSim.Framework
landData._userLocation = _userLocation;
landData._userLookAt = _userLookAt;
landData._otherCleanTime = _otherCleanTime;
landData._mediaType = _mediaType;
landData._mediaDescription = _mediaDescription;
landData._mediaWidth = _mediaWidth;
landData._mediaHeight = _mediaHeight;
landData._mediaLoop = _mediaLoop;
landData._obscureMusic = _obscureMusic;
landData._obscureMedia = _obscureMedia;
landData._mediaType = _mediaType;
landData._mediaDescription = _mediaDescription;
landData._mediaWidth = _mediaWidth;
landData._mediaHeight = _mediaHeight;
landData._mediaLoop = _mediaLoop;
landData._obscureMusic = _obscureMusic;
landData._obscureMedia = _obscureMedia;
landData._parcelAccessList.Clear();
foreach (ParcelManager.ParcelAccessEntry entry in _parcelAccessList)