Merge branch 'master' into careminster-presence-refactor

The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
This commit is contained in:
Melanie
2010-09-13 16:16:40 +01:00
216 changed files with 6585 additions and 4483 deletions

View File

@@ -225,7 +225,7 @@ namespace OpenSim
}
}
MainConsole.Instance = null;
}
}
*/
configSource.Alias.AddAlias("On", true);
configSource.Alias.AddAlias("Off", false);

View File

@@ -345,10 +345,6 @@ namespace OpenSim
m_configSettings.StorageDll = startupConfig.GetString("storage_plugin");
m_configSettings.StorageConnectionString
= startupConfig.GetString("storage_connection_string");
m_configSettings.EstateConnectionString
= startupConfig.GetString("estate_connection_string", m_configSettings.StorageConnectionString);
m_configSettings.ClientstackDll
= startupConfig.GetString("clientstack_plugin", "OpenSim.Region.ClientStack.LindenUDP.dll");
}

View File

@@ -152,7 +152,7 @@ namespace OpenSim
RegisterConsoleCommands();
base.StartupSpecific();
MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler());
MainServer.Instance.AddStreamHandler(new OpenSim.XSimStatusHandler(this));
if (userStatsURI != String.Empty)
@@ -192,7 +192,7 @@ namespace OpenSim
// Hook up to the watchdog timer
Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler;
PrintFileToConsole("startuplogo.txt");
PrintFileToConsole("startuplogo.txt");
// For now, start at the 'root' level by default
if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
@@ -218,8 +218,8 @@ namespace OpenSim
m_console.Commands.AddCommand("region", false, "debug packet",
"debug packet <level>",
"Turn on packet debugging",
"If level > 255 then all incoming and outgoing packets are logged.\n"
"Turn on packet debugging",
"If level > 255 then all incoming and outgoing packets are logged.\n"
+ "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
+ "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n"
+ "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n"
@@ -316,7 +316,7 @@ namespace OpenSim
m_console.Commands.AddCommand("region", false, "create region",
"create region [\"region name\"] <region_file.ini>",
"Create a new region.",
"The settings for \"region name\" are read from <region_file.ini>."
"The settings for \"region name\" are read from <region_file.ini> in your Regions directory."
+ " If \"region name\" does not exist in <region_file.ini>, it will be added." + Environment.NewLine
+ "Without \"region name\", the first region found in <region_file.ini> will be created." + Environment.NewLine
+ "If <region_file.ini> does not exist, it will be created.",
@@ -552,19 +552,20 @@ namespace OpenSim
regionFile = Path.Combine(regionsDir, regionFile);
}
RegionInfo regInfo;
RegionInfo regInfo;
if (isXml)
{
regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source);
regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source);
}
else
{
regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName);
regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName);
}
IScene scene;
PopulateRegionEstateInfo(regInfo);
CreateRegion(regInfo, true, out scene);
regInfo.EstateSettings.Save();
PopulateRegionEstateInfo(regInfo);
CreateRegion(regInfo, true, out scene);
regInfo.EstateSettings.Save();
}
/// <summary>
@@ -942,7 +943,7 @@ namespace OpenSim
delegate(Scene scene)
{
MainConsole.Instance.Output(String.Format(
"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}",
"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}",
scene.RegionInfo.RegionName,
scene.RegionInfo.RegionLocX,
scene.RegionInfo.RegionLocY,

View File

@@ -45,6 +45,7 @@ using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Physics.Manager;
using OpenSim.Server.Base;
namespace OpenSim
{
@@ -195,6 +196,24 @@ namespace OpenSim
m_permsModules = new List<string>(permissionModules.Split(','));
}
// Load the simulation data service
IConfig simDataConfig = m_config.Source.Configs["SimulationDataStore"];
if (simDataConfig == null)
throw new Exception("Configuration file is missing the [SimulationDataStore] section");
string module = simDataConfig.GetString("LocalServiceModule", String.Empty);
if (String.IsNullOrEmpty(module))
throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [SimulationDataStore] section");
m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { m_config.Source });
// Load the estate data service
IConfig estateDataConfig = m_config.Source.Configs["EstateDataStore"];
if (estateDataConfig == null)
throw new Exception("Configuration file is missing the [EstateDataStore] section");
module = estateDataConfig.GetString("LocalServiceModule", String.Empty);
if (String.IsNullOrEmpty(module))
throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section");
m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { m_config.Source });
base.StartupSpecific();
m_stats = StatsManager.StartCollectingSimExtraStats();
@@ -612,7 +631,7 @@ namespace OpenSim
regionInfo.InternalEndPoint.Port = (int) port;
Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager);
Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager);
if (m_autoCreateClientStack)
{
@@ -628,30 +647,19 @@ namespace OpenSim
return scene;
}
protected override StorageManager CreateStorageManager()
{
return
CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString);
}
protected StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
{
return new StorageManager(m_configSettings.StorageDll, connectionstring, estateconnectionstring);
}
protected override ClientStackManager CreateClientStackManager()
{
return new ClientStackManager(m_configSettings.ClientstackDll);
}
protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
AgentCircuitManager circuitManager)
protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService,
IEstateDataService estateDataService, AgentCircuitManager circuitManager)
{
SceneCommunicationService sceneGridService = new SceneCommunicationService();
return new Scene(
regionInfo, circuitManager, sceneGridService,
storageManager, m_moduleLoader, false, m_configSettings.PhysicalPrim,
simDataService, estateDataService, m_moduleLoader, false, m_configSettings.PhysicalPrim,
m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
}
@@ -868,21 +876,23 @@ namespace OpenSim
/// </param>
public void PopulateRegionEstateInfo(RegionInfo regInfo)
{
if (m_storageManager.EstateDataStore != null)
IEstateDataService estateDataService = EstateDataService;
if (estateDataService != null)
{
regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, false);
regInfo.EstateSettings = estateDataService.LoadEstateSettings(regInfo.RegionID, false);
}
if (regInfo.EstateSettings.EstateID == 0) // No record at all
{
MainConsole.Instance.Output("Your region is not part of an estate.");
while (true)
{
string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"});
string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() { "yes", "no" });
if (response == "no")
{
// Create a new estate
regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, true);
regInfo.EstateSettings = estateDataService.LoadEstateSettings(regInfo.RegionID, true);
regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName);
//regInfo.EstateSettings.Save();
@@ -894,7 +904,7 @@ namespace OpenSim
if (response == "None")
continue;
List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response);
List<int> estateIDs = estateDataService.GetEstates(response);
if (estateIDs.Count < 1)
{
MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again");
@@ -903,9 +913,9 @@ namespace OpenSim
int estateID = estateIDs[0];
regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID);
regInfo.EstateSettings = estateDataService.LoadEstateSettings(estateID);
if (m_storageManager.EstateDataStore.LinkRegion(regInfo.RegionID, estateID))
if (estateDataService.LinkRegion(regInfo.RegionID, estateID))
break;
MainConsole.Instance.Output("Joining the estate failed. Please try again.");