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Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on.
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@@ -152,7 +152,7 @@ namespace OpenSim
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RegisterConsoleCommands();
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base.StartupSpecific();
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MainServer.Instance.AddStreamHandler(new OpenSim.SimStatusHandler());
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MainServer.Instance.AddStreamHandler(new OpenSim.XSimStatusHandler(this));
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if (userStatsURI != String.Empty)
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@@ -192,7 +192,7 @@ namespace OpenSim
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// Hook up to the watchdog timer
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Watchdog.OnWatchdogTimeout += WatchdogTimeoutHandler;
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PrintFileToConsole("startuplogo.txt");
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PrintFileToConsole("startuplogo.txt");
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// For now, start at the 'root' level by default
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if (m_sceneManager.Scenes.Count == 1) // If there is only one region, select it
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@@ -218,8 +218,8 @@ namespace OpenSim
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m_console.Commands.AddCommand("region", false, "debug packet",
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"debug packet <level>",
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"Turn on packet debugging",
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"If level > 255 then all incoming and outgoing packets are logged.\n"
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"Turn on packet debugging",
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"If level > 255 then all incoming and outgoing packets are logged.\n"
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+ "If level <= 255 then incoming AgentUpdate and outgoing SimStats and SimulatorViewerTimeMessage packets are not logged.\n"
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+ "If level <= 200 then incoming RequestImage and outgoing ImagePacket, ImageData, LayerData and CoarseLocationUpdate packets are not logged.\n"
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+ "If level <= 100 then incoming ViewerEffect and AgentAnimation and outgoing ViewerEffect and AvatarAnimation packets are not logged.\n"
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@@ -316,7 +316,7 @@ namespace OpenSim
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m_console.Commands.AddCommand("region", false, "create region",
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"create region [\"region name\"] <region_file.ini>",
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"Create a new region.",
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"The settings for \"region name\" are read from <region_file.ini>."
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"The settings for \"region name\" are read from <region_file.ini> in your Regions directory."
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+ " If \"region name\" does not exist in <region_file.ini>, it will be added." + Environment.NewLine
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+ "Without \"region name\", the first region found in <region_file.ini> will be created." + Environment.NewLine
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+ "If <region_file.ini> does not exist, it will be created.",
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@@ -552,19 +552,20 @@ namespace OpenSim
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regionFile = Path.Combine(regionsDir, regionFile);
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}
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RegionInfo regInfo;
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RegionInfo regInfo;
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if (isXml)
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{
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regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source);
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regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source);
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}
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else
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{
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regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName);
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regInfo = new RegionInfo(regionName, regionFile, false, ConfigSource.Source, regionName);
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}
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IScene scene;
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PopulateRegionEstateInfo(regInfo);
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CreateRegion(regInfo, true, out scene);
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regInfo.EstateSettings.Save();
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PopulateRegionEstateInfo(regInfo);
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CreateRegion(regInfo, true, out scene);
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regInfo.EstateSettings.Save();
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}
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/// <summary>
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@@ -942,7 +943,7 @@ namespace OpenSim
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delegate(Scene scene)
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{
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MainConsole.Instance.Output(String.Format(
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"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}",
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"Region Name: {0}, Region XLoc: {1}, Region YLoc: {2}, Region Port: {3}",
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scene.RegionInfo.RegionName,
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scene.RegionInfo.RegionLocX,
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scene.RegionInfo.RegionLocY,
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