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https://github.com/opensim/opensim.git
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Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on.
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@@ -45,6 +45,7 @@ using OpenSim.Region.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Server.Base;
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namespace OpenSim
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{
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@@ -195,6 +196,24 @@ namespace OpenSim
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m_permsModules = new List<string>(permissionModules.Split(','));
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}
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// Load the simulation data service
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IConfig simDataConfig = m_config.Source.Configs["SimulationDataStore"];
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if (simDataConfig == null)
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throw new Exception("Configuration file is missing the [SimulationDataStore] section");
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string module = simDataConfig.GetString("LocalServiceModule", String.Empty);
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if (String.IsNullOrEmpty(module))
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throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [SimulationDataStore] section");
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m_simulationDataService = ServerUtils.LoadPlugin<ISimulationDataService>(module, new object[] { m_config.Source });
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// Load the estate data service
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IConfig estateDataConfig = m_config.Source.Configs["EstateDataStore"];
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if (estateDataConfig == null)
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throw new Exception("Configuration file is missing the [EstateDataStore] section");
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module = estateDataConfig.GetString("LocalServiceModule", String.Empty);
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if (String.IsNullOrEmpty(module))
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throw new Exception("Configuration file is missing the LocalServiceModule parameter in the [EstateDataStore] section");
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m_estateDataService = ServerUtils.LoadPlugin<IEstateDataService>(module, new object[] { m_config.Source });
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base.StartupSpecific();
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m_stats = StatsManager.StartCollectingSimExtraStats();
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@@ -612,7 +631,7 @@ namespace OpenSim
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regionInfo.InternalEndPoint.Port = (int) port;
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Scene scene = CreateScene(regionInfo, m_storageManager, circuitManager);
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Scene scene = CreateScene(regionInfo, m_simulationDataService, m_estateDataService, circuitManager);
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if (m_autoCreateClientStack)
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{
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@@ -628,30 +647,19 @@ namespace OpenSim
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return scene;
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}
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protected override StorageManager CreateStorageManager()
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{
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return
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CreateStorageManager(m_configSettings.StorageConnectionString, m_configSettings.EstateConnectionString);
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}
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protected StorageManager CreateStorageManager(string connectionstring, string estateconnectionstring)
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{
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return new StorageManager(m_configSettings.StorageDll, connectionstring, estateconnectionstring);
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}
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protected override ClientStackManager CreateClientStackManager()
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{
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return new ClientStackManager(m_configSettings.ClientstackDll);
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}
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protected override Scene CreateScene(RegionInfo regionInfo, StorageManager storageManager,
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AgentCircuitManager circuitManager)
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protected override Scene CreateScene(RegionInfo regionInfo, ISimulationDataService simDataService,
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IEstateDataService estateDataService, AgentCircuitManager circuitManager)
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{
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SceneCommunicationService sceneGridService = new SceneCommunicationService();
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return new Scene(
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regionInfo, circuitManager, sceneGridService,
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storageManager, m_moduleLoader, false, m_configSettings.PhysicalPrim,
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simDataService, estateDataService, m_moduleLoader, false, m_configSettings.PhysicalPrim,
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m_configSettings.See_into_region_from_neighbor, m_config.Source, m_version);
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}
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@@ -868,21 +876,23 @@ namespace OpenSim
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/// </param>
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public void PopulateRegionEstateInfo(RegionInfo regInfo)
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{
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if (m_storageManager.EstateDataStore != null)
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IEstateDataService estateDataService = EstateDataService;
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if (estateDataService != null)
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{
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, false);
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regInfo.EstateSettings = estateDataService.LoadEstateSettings(regInfo.RegionID, false);
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}
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if (regInfo.EstateSettings.EstateID == 0) // No record at all
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{
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MainConsole.Instance.Output("Your region is not part of an estate.");
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while (true)
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{
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string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() {"yes", "no"});
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string response = MainConsole.Instance.CmdPrompt("Do you wish to join an existing estate?", "no", new List<string>() { "yes", "no" });
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if (response == "no")
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{
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// Create a new estate
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(regInfo.RegionID, true);
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regInfo.EstateSettings = estateDataService.LoadEstateSettings(regInfo.RegionID, true);
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regInfo.EstateSettings.EstateName = MainConsole.Instance.CmdPrompt("New estate name", regInfo.EstateSettings.EstateName);
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//regInfo.EstateSettings.Save();
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@@ -894,7 +904,7 @@ namespace OpenSim
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if (response == "None")
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continue;
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List<int> estateIDs = m_storageManager.EstateDataStore.GetEstates(response);
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List<int> estateIDs = estateDataService.GetEstates(response);
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if (estateIDs.Count < 1)
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{
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MainConsole.Instance.Output("The name you have entered matches no known estate. Please try again");
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@@ -903,9 +913,9 @@ namespace OpenSim
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int estateID = estateIDs[0];
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regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID);
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regInfo.EstateSettings = estateDataService.LoadEstateSettings(estateID);
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if (m_storageManager.EstateDataStore.LinkRegion(regInfo.RegionID, estateID))
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if (estateDataService.LinkRegion(regInfo.RegionID, estateID))
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break;
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MainConsole.Instance.Output("Joining the estate failed. Please try again.");
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