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Merge branch 'master' into careminster-presence-refactor
The modules will need to be updated for this to compile and run again. Please don't use until I do the companion commit to modules later on.
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@@ -61,7 +61,7 @@ namespace OpenSim.Region.Framework.Scenes
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public event OnTerrainUpdateDelegate OnTerrainUpdate;
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public delegate void OnBackupDelegate(IRegionDataStore datastore, bool forceBackup);
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public delegate void OnBackupDelegate(ISimulationDataService datastore, bool forceBackup);
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public event OnBackupDelegate OnBackup;
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@@ -336,7 +336,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// If the object is being attached, then the avatarID will be present. If the object is being detached then
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/// the avatarID is UUID.Zero (I know, this doesn't make much sense but now it's historical).
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public delegate void Attach(uint localID, UUID itemID, UUID avatarID);
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public event Attach OnAttach;
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public event Attach OnAttach;
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/// <summary>
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/// Called immediately after an object is loaded from storage.
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@@ -348,7 +348,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// Called immediately before an object is saved to storage.
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/// </summary>
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/// <param name="persistingSo">
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/// The scene object being persisted.
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/// The scene object being persisted.
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/// This is actually a copy of the original scene object so changes made here will be saved to storage but will not be kept in memory.
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/// </param>
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/// <param name="originalSo">
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@@ -367,7 +367,7 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate void SceneObjectPartCopyDelegate(SceneObjectPart copy, SceneObjectPart original, bool userExposed);
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public delegate void RegionUp(GridRegion region);
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public event RegionUp OnRegionUp;
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public event RegionUp OnRegionUp;
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public class MoneyTransferArgs : EventArgs
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{
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@@ -688,7 +688,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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public void TriggerOnBackup(IRegionDataStore dstore, bool forced)
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public void TriggerOnBackup(ISimulationDataService dstore, bool forced)
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{
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OnBackupDelegate handlerOnAttach = OnBackup;
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if (handlerOnAttach != null)
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@@ -2087,7 +2087,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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}
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public void TriggerOnSceneObjectPreSave(SceneObjectGroup persistingSo, SceneObjectGroup originalSo)
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{
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@@ -2129,7 +2129,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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}
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public void TriggerOnParcelPropertiesUpdateRequest(LandUpdateArgs args,
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int local_id, IClientAPI remote_client)
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@@ -2151,6 +2151,6 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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}
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}
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}
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