Merge branch 'master' into careminster-presence-refactor

The modules will need to be updated for this to compile and run again. Please
don't use until I do the companion commit to modules later on.
This commit is contained in:
Melanie
2010-09-13 16:16:40 +01:00
216 changed files with 6585 additions and 4483 deletions

View File

@@ -1197,7 +1197,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
World.LandChannel.Join(startx,starty,endx,endy,m_host.OwnerID);
}
public void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2)
{
CheckThreatLevel(ThreatLevel.High, "osParcelSubdivide");
@@ -1220,7 +1220,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// can modify it
ILandObject startLandObject = World.LandChannel.GetLandObject((int)pos.x, (int)pos.y);
if (startLandObject == null)
if (startLandObject == null)
{
OSSLShoutError("There is no land at that location");
return;
@@ -1237,7 +1237,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
UUID uuid;
// Process the rules, not sure what the impact would be of changing owner or group
for (int idx = 0; idx < rules.Length; )
for (int idx = 0; idx < rules.Length;)
{
int code = rules.GetLSLIntegerItem(idx++);
string arg = rules.GetLSLStringItem(idx++);