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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
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@@ -164,11 +164,7 @@ namespace OpenSim.Framework
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return m_threads.Remove(threadID);
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}
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<<<<<<< HEAD:OpenSim/Framework/Watchdog.cs
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public static bool RemoveThread(int threadID)
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=======
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public static bool AbortThread(int threadID)
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>>>>>>> master:OpenSim/Framework/Watchdog.cs
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{
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lock (m_threads)
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{
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@@ -198,14 +194,10 @@ namespace OpenSim.Framework
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try
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{
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if (m_threads.TryGetValue(threadID, out threadInfo))
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<<<<<<< HEAD:OpenSim/Framework/Watchdog.cs
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threadInfo.LastTick = Environment.TickCount;
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=======
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{
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threadInfo.LastTick = Environment.TickCount & Int32.MaxValue;
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threadInfo.IsTimedOut = false;
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}
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>>>>>>> master:OpenSim/Framework/Watchdog.cs
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else
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{
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m_log.WarnFormat("[WATCHDOG]: Asked to update thread {0} which is not being monitored", threadID);
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