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Global creator information working on MySQL DB and on load/save OARs. Creator name properly shown on the viewer as first.last @authority.
New option added to save oar -profile=url. Migration on RegionStore making CreatorID be 255 chars. Moved Handling of user UUID -> name requests to a new module UserManagement/UserManagementModule.
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@@ -78,6 +78,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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/// </summary>
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private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>();
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private IUserManagement m_UserMan;
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private IUserManagement UserManager
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{
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get
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{
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if (m_UserMan == null)
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{
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m_UserMan = m_scene.RequestModuleInterface<IUserManagement>();
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}
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return m_UserMan;
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}
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}
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public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Guid requestId)
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{
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m_scene = scene;
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@@ -251,8 +264,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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foreach (SceneObjectPart part in sceneObject.Parts)
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{
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if (!ResolveUserUuid(part.CreatorID))
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part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
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if (part.CreatorData == null || part.CreatorData == string.Empty)
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{
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if (!ResolveUserUuid(part.CreatorID))
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part.CreatorID = m_scene.RegionInfo.EstateSettings.EstateOwner;
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}
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UserManager.AddUser(part.CreatorID, part.CreatorData);
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if (!ResolveUserUuid(part.OwnerID))
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part.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner;
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@@ -126,6 +126,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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OptionSet ops = new OptionSet();
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ops.Add("v|version=", delegate(string v) { options["version"] = v; });
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ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
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List<string> mainParams = ops.Parse(cmdparams);
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@@ -771,8 +771,14 @@ namespace OpenSim.Region.CoreModules.World.Estate
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for (int i = 0; i < uuidarr.Length; i++)
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{
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// string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]);
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m_scene.GetUserName(uuidarr[i]);
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IUserManagement userManager = m_scene.RequestModuleInterface<IUserManagement>();
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string userName = "Unkown User";
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if (userManager != null)
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userName = userManager.GetUserName(uuidarr[i]);
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// we drop it. It gets cached though... so we're ready for the next request.
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// diva commnent 11/21/2010: uh?!? wft?
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}
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}
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#endregion
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