Rename Bounciness to Restitution

This commit is contained in:
Melanie
2013-02-07 03:40:48 +00:00
parent b64460e541
commit 6aa876a83b
6 changed files with 12 additions and 12 deletions

View File

@@ -1345,7 +1345,7 @@ namespace OpenSim.Data.MySQL
prim.Density = (float)(double)row["Density"];
prim.GravityModifier = (float)(double)row["GravityModifier"];
prim.Friction = (float)(double)row["Friction"];
prim.Bounciness = (float)(double)row["Restitution"];
prim.Restitution = (float)(double)row["Restitution"];
SOPVehicle vehicle = null;
@@ -1731,7 +1731,7 @@ namespace OpenSim.Data.MySQL
cmd.Parameters.AddWithValue("Density", (double)prim.Density);
cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution);
if (prim.VehicleParams != null)
cmd.Parameters.AddWithValue("Vehicle", prim.VehicleParams.ToXml2());