mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
revert r2162 as it completely clobbered all the work on
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
This commit is contained in:
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache
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/// </summary>
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public AssetCache(IAssetServer assetServer)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE","Creating Asset cache");
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System.Console.WriteLine("Creating Asset cache");
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_assetServer = assetServer;
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_assetServer.SetReceiver(this);
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Assets = new Dictionary<LLUUID, AssetInfo>();
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@@ -89,7 +89,7 @@ namespace OpenSim.Framework.Communications.Cache
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public AssetCache(string assetServerDLLName, string assetServerURL, string assetServerKey)
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSTORAGE", "Creating Asset cache");
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System.Console.WriteLine("Creating Asset cache");
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_assetServer = this.LoadAssetDll(assetServerDLLName);
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@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Communications.Cache
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yapfile = File.Exists(Path.Combine(Util.dataDir(), "regionassets.yap"));
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db = Db4oFactory.OpenFile(Path.Combine(Util.dataDir(), "regionassets.yap"));
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MainLog.Instance.Verbose("ASSETS","Db4 Asset database creation");
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MainLog.Instance.Verbose("Db4 Asset database creation");
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if (!yapfile)
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{
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@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Communications.Cache
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if (db != null)
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{
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MainLog.Instance.Verbose("ASSETSERVER","Closing local asset server database");
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MainLog.Instance.Verbose("Closing local asset server database");
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db.Close();
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}
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}
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@@ -36,8 +36,8 @@ namespace OpenSim.Framework.Communications.Cache
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public AssetServerBase()
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{
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OpenSim.Framework.Console.MainLog.Instance.Verbose("ASSETSERVER","Starting Db4o asset storage system");
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{
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System.Console.WriteLine("Starting Db4o asset storage system");
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this._assetRequests = new BlockingQueue<ARequest>();
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this._localAssetServerThread = new Thread( RunRequests );
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@@ -68,7 +68,7 @@ namespace OpenSim.Framework.Communications.Cache
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m_assetProviderPlugin = plug;
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m_assetProviderPlugin.Initialise();
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MainLog.Instance.Verbose("AssetStorage","Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
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MainLog.Instance.Verbose("AssetStorage: Added " + m_assetProviderPlugin.Name + " " + m_assetProviderPlugin.Version);
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}
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typeInterface = null;
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@@ -92,7 +92,7 @@ namespace OpenSim.Framework.Communications.Cache
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{
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ARequest req = this._assetRequests.Dequeue();
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MainLog.Instance.Verbose("AssetStorage","Requesting asset: " + req.AssetID);
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MainLog.Instance.Verbose("Requesting asset: " + req.AssetID);
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AssetBase asset = null;
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lock (syncLock)
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@@ -70,7 +70,7 @@ namespace OpenSim.Framework.Communications
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(IInventoryData)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
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plug.Initialise();
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this.m_plugins.Add(plug.getName(), plug);
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MainLog.Instance.Verbose("INVENTORY","Added IInventoryData Interface");
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MainLog.Instance.Verbose("Inventorystorage: Added IInventoryData Interface");
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}
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}
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}
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@@ -66,7 +66,7 @@ namespace OpenSim.Framework.UserManagement
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public XmlRpcResponse XmlRpcLoginMethod(XmlRpcRequest request)
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{
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MainLog.Instance.Verbose("LOGIN","Attempting login now...");
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MainLog.Instance.Verbose("Attempting login now...");
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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@@ -170,11 +170,8 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Verbose(string format, params object[] args)
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{
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if (!m_silent)
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{
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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/// <summary>
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@@ -185,12 +182,9 @@ namespace OpenSim.Framework.Console
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/// <param name="args">WriteLine-style message arguments</param>
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public void Verbose(string sender, string format, params object[] args)
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{
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if (!m_silent)
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{
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WritePrefixLine(DeriveColor(sender), sender);
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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WritePrefixLine(DeriveColor(sender), sender);
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WriteNewLine(ConsoleColor.Gray, format, args);
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return;
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}
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/// <summary>
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@@ -240,20 +234,22 @@ namespace OpenSim.Framework.Console
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Log.Write(now);
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Log.WriteLine(format, args);
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Log.Flush();
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System.Console.Write(now);
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try
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if (!m_silent)
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{
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if (color != ConsoleColor.White)
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System.Console.ForegroundColor = color;
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System.Console.Write(now);
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try
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{
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if (color != ConsoleColor.White)
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System.Console.ForegroundColor = color;
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System.Console.WriteLine(format, args);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(format, args);
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System.Console.WriteLine(format, args);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(format, args);
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}
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}
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return;
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}
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@@ -269,16 +265,19 @@ namespace OpenSim.Framework.Console
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System.Console.Write("[");
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try
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if (!m_silent)
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{
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System.Console.ForegroundColor = color;
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System.Console.Write(sender);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(sender);
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try
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{
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System.Console.ForegroundColor = color;
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System.Console.Write(sender);
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System.Console.ResetColor();
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}
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catch (ArgumentNullException)
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{
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// Some older systems dont support coloured text.
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System.Console.WriteLine(sender);
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}
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}
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System.Console.Write("] \t");
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@@ -557,12 +557,8 @@ namespace OpenSim.Framework.Types
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private ConfigurationMember configMember;
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public EstateSettings()
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{
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// Temporary hack to prevent multiple loadings.
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if (configMember == null)
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{
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
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configMember.performConfigurationRetrieve();
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}
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configMember = new ConfigurationMember(Path.Combine(Util.configDir(),"estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration);
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configMember.performConfigurationRetrieve();
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}
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public void loadConfigurationOptions()
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@@ -224,7 +224,7 @@ namespace OpenSim.Framework.Servers
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{
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try
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{
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MainLog.Instance.Verbose("HTTPD", "Spawned main thread OK");
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MainLog.Instance.Status("HTTPD", "Spawned main thread OK");
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m_httpListener = new HttpListener();
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m_httpListener.Prefixes.Add("http://+:" + m_port + "/");
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