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Comment noisy "CONNECTION DEBUGGING" messages, because they push more
important stuff off screen too fast
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committed by
Melanie
parent
9ac8d2de79
commit
6b6425aa5e
@@ -158,7 +158,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// the bucket, otherwise false</returns>
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public bool RemoveTokens(int amount, out bool dripSucceeded)
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{
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if (maxBurst == 0)
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if (true) //maxBurst == 0)
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{
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dripSucceeded = true;
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return true;
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