mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
This commit is contained in:
@@ -0,0 +1,79 @@
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/*
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||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*/
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||||
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||||
using System;
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||||
using System.Collections;
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||||
using System.Collections.Generic;
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using System.Reflection;
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using OpenSim.Region.ScriptEngine.Interfaces;
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namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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public class ApiManager
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{
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private Dictionary<string,Type> m_Apis = new Dictionary<string,Type>();
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|
||||
public string[] GetApis()
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||||
{
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if(m_Apis.Count > 0)
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{
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List<string> l = new List<string>(m_Apis.Keys);
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return l.ToArray();
|
||||
}
|
||||
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||||
Assembly a = Assembly.GetExecutingAssembly();
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||||
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||||
Type[] types = a.GetExportedTypes();
|
||||
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||||
foreach (Type t in types)
|
||||
{
|
||||
string name = t.ToString();
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||||
int idx = name.LastIndexOf('.');
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if(idx != -1)
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name = name.Substring(idx+1);
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if(name.EndsWith("_Api"))
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{
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name = name.Substring(0, name.Length - 4);
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m_Apis[name] = t;
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}
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}
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List<string> ret = new List<string>(m_Apis.Keys);
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return ret.ToArray();
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}
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public IScriptApi CreateApi(string api)
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{
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if(!m_Apis.ContainsKey(api))
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return null;
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IScriptApi ret = (IScriptApi)(Activator.CreateInstance(m_Apis[api]));
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return ret;
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}
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}
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}
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@@ -0,0 +1,308 @@
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/*
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||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
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||||
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
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using Timer=OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Timer;
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namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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/// <summary>
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||||
/// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc.
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/// </summary>
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||||
public class AsyncCommandManager
|
||||
{
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||||
private static Thread cmdHandlerThread;
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||||
private static int cmdHandlerThreadCycleSleepms;
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private static List<AsyncCommandManager> m_Managers = new List<AsyncCommandManager>();
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public IScriptEngine m_ScriptEngine;
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||||
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||||
private Dataserver m_Dataserver;
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private Timer m_Timer;
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private HttpRequest m_HttpRequest;
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private Listener m_Listener;
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private SensorRepeat m_SensorRepeat;
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private XmlRequest m_XmlRequest;
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||||
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||||
public Dataserver DataserverPlugin
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||||
{
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get { return m_Dataserver; }
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}
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||||
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||||
public Timer TimerPlugin
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||||
{
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get { return m_Timer; }
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}
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public HttpRequest HttpRequestPlugin
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||||
{
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get { return m_HttpRequest; }
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}
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public Listener ListenerPlugin
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{
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||||
get { return m_Listener; }
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||||
}
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||||
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||||
public SensorRepeat SensorRepeatPlugin
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||||
{
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||||
get { return m_SensorRepeat; }
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||||
}
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||||
|
||||
public XmlRequest XmlRequestPlugin
|
||||
{
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||||
get { return m_XmlRequest; }
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||||
}
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||||
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||||
public AsyncCommandManager[] Managers
|
||||
{
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||||
get { return m_Managers.ToArray(); }
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||||
}
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||||
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||||
public AsyncCommandManager(IScriptEngine _ScriptEngine)
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{
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||||
m_ScriptEngine = _ScriptEngine;
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||||
if(!m_Managers.Contains(this))
|
||||
m_Managers.Add(this);
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||||
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||||
ReadConfig();
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||||
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||||
// Create instances of all plugins
|
||||
m_Dataserver = new Dataserver(this);
|
||||
m_Timer = new Timer(this);
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||||
m_HttpRequest = new HttpRequest(this);
|
||||
m_Listener = new Listener(this);
|
||||
m_SensorRepeat = new SensorRepeat(this);
|
||||
m_XmlRequest = new XmlRequest(this);
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||||
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||||
StartThread();
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||||
}
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||||
|
||||
private static void StartThread()
|
||||
{
|
||||
if (cmdHandlerThread == null)
|
||||
{
|
||||
// Start the thread that will be doing the work
|
||||
cmdHandlerThread = new Thread(CmdHandlerThreadLoop);
|
||||
cmdHandlerThread.Name = "AsyncLSLCmdHandlerThread";
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||||
cmdHandlerThread.Priority = ThreadPriority.BelowNormal;
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||||
cmdHandlerThread.IsBackground = true;
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||||
cmdHandlerThread.Start();
|
||||
ThreadTracker.Add(cmdHandlerThread);
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||||
}
|
||||
}
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||||
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||||
public void ReadConfig()
|
||||
{
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||||
cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
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||||
}
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||||
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||||
~AsyncCommandManager()
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||||
{
|
||||
// Shut down thread
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||||
try
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||||
{
|
||||
if (cmdHandlerThread != null)
|
||||
{
|
||||
if (cmdHandlerThread.IsAlive == true)
|
||||
{
|
||||
cmdHandlerThread.Abort();
|
||||
//cmdHandlerThread.Join();
|
||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
private static void CmdHandlerThreadLoop()
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
try
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
Thread.Sleep(cmdHandlerThreadCycleSleepms);
|
||||
|
||||
foreach (AsyncCommandManager m in m_Managers)
|
||||
{
|
||||
m.DoOneCmdHandlerPass();
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||||
}
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void DoOneCmdHandlerPass()
|
||||
{
|
||||
// Check timers
|
||||
m_Timer.CheckTimerEvents();
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||||
// Check HttpRequests
|
||||
m_HttpRequest.CheckHttpRequests();
|
||||
// Check XMLRPCRequests
|
||||
m_XmlRequest.CheckXMLRPCRequests();
|
||||
// Check Listeners
|
||||
m_Listener.CheckListeners();
|
||||
// Check Sensors
|
||||
m_SensorRepeat.CheckSenseRepeaterEvents();
|
||||
// Check dataserver
|
||||
m_Dataserver.ExpireRequests();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a specific script (and all its pending commands)
|
||||
/// </summary>
|
||||
/// <param name="localID"></param>
|
||||
/// <param name="itemID"></param>
|
||||
public void RemoveScript(uint localID, LLUUID itemID)
|
||||
{
|
||||
// Remove a specific script
|
||||
|
||||
// Remove dataserver events
|
||||
m_Dataserver.RemoveEvents(localID, itemID);
|
||||
|
||||
// Remove from: Timers
|
||||
m_Timer.UnSetTimerEvents(localID, itemID);
|
||||
|
||||
// Remove from: HttpRequest
|
||||
IHttpRequests iHttpReq =
|
||||
m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
|
||||
iHttpReq.StopHttpRequest(localID, itemID);
|
||||
|
||||
IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||
comms.DeleteListener(itemID);
|
||||
|
||||
IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
xmlrpc.DeleteChannels(itemID);
|
||||
xmlrpc.CancelSRDRequests(itemID);
|
||||
|
||||
// Remove Sensors
|
||||
m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID);
|
||||
|
||||
}
|
||||
|
||||
public Object[] GetSerializationData(LLUUID itemID)
|
||||
{
|
||||
List<Object> data = new List<Object>();
|
||||
|
||||
Object[] listeners=m_Listener.GetSerializationData(itemID);
|
||||
if (listeners.Length > 0)
|
||||
{
|
||||
data.Add("listener");
|
||||
data.Add(listeners.Length);
|
||||
data.AddRange(listeners);
|
||||
}
|
||||
|
||||
Object[] timers=m_Timer.GetSerializationData(itemID);
|
||||
if (timers.Length > 0)
|
||||
{
|
||||
data.Add("timer");
|
||||
data.Add(timers.Length);
|
||||
data.AddRange(timers);
|
||||
}
|
||||
|
||||
Object[] sensors=m_SensorRepeat.GetSerializationData(itemID);
|
||||
if (sensors.Length > 0)
|
||||
{
|
||||
data.Add("sensor");
|
||||
data.Add(sensors.Length);
|
||||
data.AddRange(sensors);
|
||||
}
|
||||
|
||||
return data.ToArray();
|
||||
}
|
||||
|
||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID,
|
||||
Object[] data)
|
||||
{
|
||||
int idx = 0;
|
||||
int len;
|
||||
|
||||
while (idx < data.Length)
|
||||
{
|
||||
string type = data[idx].ToString();
|
||||
len = (int)data[idx+1];
|
||||
idx+=2;
|
||||
|
||||
if (len > 0)
|
||||
{
|
||||
Object[] item = new Object[len];
|
||||
Array.Copy(data, idx, item, 0, len);
|
||||
|
||||
idx+=len;
|
||||
|
||||
switch (type)
|
||||
{
|
||||
case "listener":
|
||||
m_Listener.CreateFromData(localID, itemID, hostID,
|
||||
item);
|
||||
break;
|
||||
case "timer":
|
||||
m_Timer.CreateFromData(localID, itemID, hostID, item);
|
||||
break;
|
||||
case "sensor":
|
||||
m_SensorRepeat.CreateFromData(localID, itemID, hostID,
|
||||
item);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Check llRemoteData channels
|
||||
|
||||
#endregion
|
||||
|
||||
#region Check llListeners
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// If set to true then threads and stuff should try to make a graceful exit
|
||||
/// </summary>
|
||||
public bool PleaseShutdown
|
||||
{
|
||||
get { return _PleaseShutdown; }
|
||||
set { _PleaseShutdown = value; }
|
||||
}
|
||||
private bool _PleaseShutdown = false;
|
||||
}
|
||||
}
|
||||
6583
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Normal file
6583
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,553 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using Axiom.Math;
|
||||
using libsecondlife;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
|
||||
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||
{
|
||||
[Serializable]
|
||||
public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
|
||||
{
|
||||
internal IScriptEngine m_ScriptEngine;
|
||||
internal SceneObjectPart m_host;
|
||||
internal uint m_localID;
|
||||
internal LLUUID m_itemID;
|
||||
|
||||
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID)
|
||||
{
|
||||
m_ScriptEngine = ScriptEngine;
|
||||
m_host = host;
|
||||
m_localID = localID;
|
||||
m_itemID = itemID;
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// OpenSim functions
|
||||
//
|
||||
|
||||
public int osTerrainSetHeight(int x, int y, double val)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osTerrainSetHeight: permission denied");
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (x > 255 || x < 0 || y > 255 || y < 0)
|
||||
OSSLError("osTerrainSetHeight: Coordinate out of bounds");
|
||||
|
||||
if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0)))
|
||||
{
|
||||
World.Heightmap[x, y] = val;
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public double osTerrainGetHeight(int x, int y)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osTerrainGetHeight: permission denied");
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (x > 255 || x < 0 || y > 255 || y < 0)
|
||||
OSSLError("osTerrainGetHeight: Coordinate out of bounds");
|
||||
|
||||
return World.Heightmap[x, y];
|
||||
}
|
||||
|
||||
public int osRegionRestart(double seconds)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osRegionRestart: permission denied");
|
||||
return 0;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID))
|
||||
{
|
||||
World.Restart((float)seconds);
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
public void osRegionNotice(string msg)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osRegionNotice: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
World.SendGeneralAlert(msg);
|
||||
}
|
||||
|
||||
public void osSetRot(LLUUID target, Quaternion rotation)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetRot: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Entities.ContainsKey(target))
|
||||
{
|
||||
World.Entities[target].Rotation = rotation;
|
||||
}
|
||||
else
|
||||
{
|
||||
OSSLError("osSetRot: Invalid target");
|
||||
}
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureURL: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (dynamicID == String.Empty)
|
||||
{
|
||||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
LLUUID createdTexture =
|
||||
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
|
||||
extraParams, timer);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO update existing dynamic textures
|
||||
}
|
||||
|
||||
return LLUUID.Zero.ToString();
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureURLBlend: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (dynamicID == String.Empty)
|
||||
{
|
||||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
LLUUID createdTexture =
|
||||
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
|
||||
extraParams, timer, true, (byte) alpha);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO update existing dynamic textures
|
||||
}
|
||||
|
||||
return LLUUID.Zero.ToString();
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureData: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (dynamicID == String.Empty)
|
||||
{
|
||||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
if (textureManager != null)
|
||||
{
|
||||
LLUUID createdTexture =
|
||||
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
|
||||
extraParams, timer);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO update existing dynamic textures
|
||||
}
|
||||
|
||||
return LLUUID.Zero.ToString();
|
||||
}
|
||||
|
||||
public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
|
||||
int timer, int alpha)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetDynamicTextureDataBlend: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (dynamicID == String.Empty)
|
||||
{
|
||||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
if (textureManager != null)
|
||||
{
|
||||
LLUUID createdTexture =
|
||||
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
|
||||
extraParams, timer, true, (byte) alpha);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//TODO update existing dynamic textures
|
||||
}
|
||||
|
||||
return LLUUID.Zero.ToString();
|
||||
}
|
||||
|
||||
public bool osConsoleCommand(string command)
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
if (m_ScriptEngine.Config.GetBoolean("AllowosConsoleCommand", false))
|
||||
{
|
||||
if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID))
|
||||
{
|
||||
MainConsole.Instance.RunCommand(command);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
public void osSetPrimFloatOnWater(int floatYN)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPrimFloatOnWater: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (m_host.ParentGroup != null)
|
||||
{
|
||||
if (m_host.ParentGroup.RootPart != null)
|
||||
{
|
||||
m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Adam's super super custom animation functions
|
||||
public void osAvatarPlayAnimation(string avatar, string animation)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osAvatarPlayAnimation: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
|
||||
{
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatar];
|
||||
target.AddAnimation(avatar);
|
||||
}
|
||||
}
|
||||
|
||||
public void osAvatarStopAnimation(string avatar, string animation)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osAvatarStopAnimation: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence)
|
||||
{
|
||||
ScenePresence target = (ScenePresence)World.Entities[avatar];
|
||||
target.RemoveAnimation(animation);
|
||||
}
|
||||
}
|
||||
|
||||
//Texture draw functions
|
||||
public string osMovePen(string drawList, int x, int y)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osMovePen: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "MoveTo " + x + "," + y + ";";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawLine: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "MoveTo "+ startX+","+ startY +"; LineTo "+endX +","+endY +"; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawLine(string drawList, int endX, int endY)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawLine: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "LineTo " + endX + "," + endY + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawText(string drawList, string text)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawText: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "Text " + text + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawEllipse(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawEllipse: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "Ellipse " + width + "," + height + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawRectangle(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawRectangle: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "Rectangle " + width + "," + height + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawFilledRectangle(string drawList, int width, int height)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawFilledRectangle: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "FillRectangle " + width + "," + height + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osSetFontSize(string drawList, int fontSize)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetFontSize: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "FontSize "+ fontSize +"; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osSetPenSize(string drawList, int penSize)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPenSize: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "PenSize " + penSize + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osSetPenColour(string drawList, string colour)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetPenColour: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList += "PenColour " + colour + "; ";
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public string osDrawImage(string drawList, int width, int height, string imageUrl)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osDrawImage: permission denied");
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
drawList +="Image " +width + "," + height+ ","+ imageUrl +"; " ;
|
||||
return drawList;
|
||||
}
|
||||
|
||||
public void osSetStateEvents(int events)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetStateEvents: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.SetScriptEvents(m_itemID, events);
|
||||
}
|
||||
|
||||
public void osSetRegionWaterHeight(double height)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetRegionWaterHeight: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
//Check to make sure that the script's owner is the estate manager/master
|
||||
//World.Permissions.GenericEstatePermission(
|
||||
if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID))
|
||||
{
|
||||
World.EventManager.TriggerRequestChangeWaterHeight((float)height);
|
||||
}
|
||||
}
|
||||
|
||||
public double osList2Double(LSL_Types.list src, int index)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osList2Double: permission denied");
|
||||
return 0.0;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (index < 0)
|
||||
{
|
||||
index = src.Length + index;
|
||||
}
|
||||
if (index >= src.Length)
|
||||
{
|
||||
return 0.0;
|
||||
}
|
||||
return Convert.ToDouble(src.Data[index]);
|
||||
}
|
||||
|
||||
public void osSetParcelMediaURL(string url)
|
||||
{
|
||||
if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false))
|
||||
{
|
||||
OSSLError("osSetParcelMediaURL: permission denied");
|
||||
return;
|
||||
}
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
|
||||
|
||||
if (landowner == LLUUID.Zero)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (landowner != m_host.ObjectOwner)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url);
|
||||
}
|
||||
|
||||
public Scene World
|
||||
{
|
||||
get { return m_ScriptEngine.World; }
|
||||
}
|
||||
|
||||
internal void OSSLError(string msg)
|
||||
{
|
||||
throw new Exception("OSSL Runtime Error: " + msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Dataserver
|
||||
{
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
private Dictionary<string, DataserverRequest> DataserverRequests =
|
||||
new Dictionary<string, DataserverRequest>();
|
||||
|
||||
public Dataserver(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
private class DataserverRequest
|
||||
{
|
||||
public uint localID;
|
||||
public LLUUID itemID;
|
||||
|
||||
public LLUUID ID;
|
||||
public string handle;
|
||||
|
||||
public DateTime startTime;
|
||||
}
|
||||
|
||||
public LLUUID RegisterRequest(uint localID, LLUUID itemID,
|
||||
string identifier)
|
||||
{
|
||||
lock (DataserverRequests)
|
||||
{
|
||||
if (DataserverRequests.ContainsKey(identifier))
|
||||
return LLUUID.Zero;
|
||||
|
||||
DataserverRequest ds = new DataserverRequest();
|
||||
|
||||
ds.localID = localID;
|
||||
ds.itemID = itemID;
|
||||
|
||||
ds.ID = LLUUID.Random();
|
||||
ds.handle = identifier;
|
||||
|
||||
ds.startTime = DateTime.Now;
|
||||
|
||||
DataserverRequests[identifier]=ds;
|
||||
|
||||
return ds.ID;
|
||||
}
|
||||
}
|
||||
|
||||
public void DataserverReply(string identifier, string reply)
|
||||
{
|
||||
DataserverRequest ds;
|
||||
|
||||
lock (DataserverRequests)
|
||||
{
|
||||
if (!DataserverRequests.ContainsKey(identifier))
|
||||
return;
|
||||
|
||||
ds=DataserverRequests[identifier];
|
||||
DataserverRequests.Remove(identifier);
|
||||
}
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID,
|
||||
new EventParams("dataserver", new Object[]
|
||||
{ new LSL_Types.LSLString(ds.ID.ToString()),
|
||||
new LSL_Types.LSLString(reply)},
|
||||
new DetectParams[0]));
|
||||
}
|
||||
|
||||
public void RemoveEvents(uint localID, LLUUID itemID)
|
||||
{
|
||||
lock (DataserverRequests)
|
||||
{
|
||||
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
||||
{
|
||||
if (ds.itemID == itemID)
|
||||
DataserverRequests.Remove(ds.handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void ExpireRequests()
|
||||
{
|
||||
lock (DataserverRequests)
|
||||
{
|
||||
foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values))
|
||||
{
|
||||
if (ds.startTime > DateTime.Now.AddSeconds(30))
|
||||
DataserverRequests.Remove(ds.handle);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,91 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class HttpRequest
|
||||
{
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
public HttpRequest(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
public void CheckHttpRequests()
|
||||
{
|
||||
if (m_CmdManager.m_ScriptEngine.World == null)
|
||||
return;
|
||||
|
||||
IHttpRequests iHttpReq =
|
||||
m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
|
||||
|
||||
HttpRequestClass httpInfo = null;
|
||||
|
||||
if (iHttpReq != null)
|
||||
httpInfo = iHttpReq.GetNextCompletedRequest();
|
||||
|
||||
while (httpInfo != null)
|
||||
{
|
||||
//m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status);
|
||||
|
||||
// Deliver data to prim's remote_data handler
|
||||
//
|
||||
// TODO: Returning null for metadata, since the lsl function
|
||||
// only returns the byte for HTTP_BODY_TRUNCATED, which is not
|
||||
// implemented here yet anyway. Should be fixed if/when maxsize
|
||||
// is supported
|
||||
|
||||
iHttpReq.RemoveCompletedRequest(httpInfo.reqID);
|
||||
|
||||
object[] resobj = new object[]
|
||||
{
|
||||
new LSL_Types.LSLString(httpInfo.reqID.ToString()),
|
||||
new LSL_Types.LSLInteger(httpInfo.status),
|
||||
new LSL_Types.list(),
|
||||
new LSL_Types.LSLString(httpInfo.response_body)
|
||||
};
|
||||
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (m.m_ScriptEngine.PostObjectEvent(httpInfo.localID,
|
||||
new EventParams("http_response",
|
||||
resobj, new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
httpInfo = iHttpReq.GetNextCompletedRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,92 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using libsecondlife;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.WorldComm;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Listener
|
||||
{
|
||||
// private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
public Listener(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
public void CheckListeners()
|
||||
{
|
||||
if (m_CmdManager.m_ScriptEngine.World == null)
|
||||
return;
|
||||
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||
|
||||
if (comms != null)
|
||||
{
|
||||
while (comms.HasMessages())
|
||||
{
|
||||
ListenerInfo lInfo = comms.GetNextMessage();
|
||||
|
||||
//Deliver data to prim's listen handler
|
||||
object[] resobj = new object[]
|
||||
{
|
||||
new LSL_Types.LSLInteger(lInfo.GetChannel()),
|
||||
new LSL_Types.LSLString(lInfo.GetName()),
|
||||
new LSL_Types.LSLString(lInfo.GetID().ToString()),
|
||||
new LSL_Types.LSLString(lInfo.GetMessage())
|
||||
};
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(
|
||||
lInfo.GetItemID(), new EventParams(
|
||||
"listen", resobj,
|
||||
new DetectParams[0]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Object[] GetSerializationData(LLUUID itemID)
|
||||
{
|
||||
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||
|
||||
return comms.GetSerializationData(itemID);
|
||||
}
|
||||
|
||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID,
|
||||
Object[] data)
|
||||
{
|
||||
IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
|
||||
|
||||
comms.CreateFromData(localID, itemID, hostID, data);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,389 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class SensorRepeat
|
||||
{
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
public SensorRepeat(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents =
|
||||
new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>();
|
||||
private Object SenseLock = new Object();
|
||||
|
||||
//
|
||||
// SenseRepeater and Sensors
|
||||
//
|
||||
private class SenseRepeatClass
|
||||
{
|
||||
public uint localID;
|
||||
public LLUUID itemID;
|
||||
public double interval;
|
||||
public DateTime next;
|
||||
|
||||
public string name;
|
||||
public LLUUID keyID;
|
||||
public int type;
|
||||
public double range;
|
||||
public double arc;
|
||||
public SceneObjectPart host;
|
||||
}
|
||||
|
||||
private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>();
|
||||
private object SenseRepeatListLock = new object();
|
||||
|
||||
public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID,
|
||||
string name, LLUUID keyID, int type, double range,
|
||||
double arc, double sec, SceneObjectPart host)
|
||||
{
|
||||
// Always remove first, in case this is a re-set
|
||||
UnSetSenseRepeaterEvents(m_localID, m_itemID);
|
||||
if (sec == 0) // Disabling timer
|
||||
return;
|
||||
|
||||
// Add to timer
|
||||
SenseRepeatClass ts = new SenseRepeatClass();
|
||||
ts.localID = m_localID;
|
||||
ts.itemID = m_itemID;
|
||||
ts.interval = sec;
|
||||
ts.name = name;
|
||||
ts.keyID = keyID;
|
||||
ts.type = type;
|
||||
ts.range = range;
|
||||
ts.arc = arc;
|
||||
ts.host = host;
|
||||
|
||||
ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||
lock (SenseRepeatListLock)
|
||||
{
|
||||
SenseRepeaters.Add(ts);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID)
|
||||
{
|
||||
// Remove from timer
|
||||
lock (SenseRepeatListLock)
|
||||
{
|
||||
List<SenseRepeatClass> NewSensors = new List<SenseRepeatClass>();
|
||||
foreach (SenseRepeatClass ts in SenseRepeaters)
|
||||
{
|
||||
if (ts.localID != m_localID && ts.itemID != m_itemID)
|
||||
{
|
||||
NewSensors.Add(ts);
|
||||
}
|
||||
}
|
||||
SenseRepeaters.Clear();
|
||||
SenseRepeaters = NewSensors;
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckSenseRepeaterEvents()
|
||||
{
|
||||
// Nothing to do here?
|
||||
if (SenseRepeaters.Count == 0)
|
||||
return;
|
||||
|
||||
lock (SenseRepeatListLock)
|
||||
{
|
||||
// Go through all timers
|
||||
foreach (SenseRepeatClass ts in SenseRepeaters)
|
||||
{
|
||||
// Time has passed?
|
||||
if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime())
|
||||
{
|
||||
SensorSweep(ts);
|
||||
// set next interval
|
||||
ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||
}
|
||||
}
|
||||
} // lock
|
||||
}
|
||||
|
||||
public void SenseOnce(uint m_localID, LLUUID m_itemID,
|
||||
string name, LLUUID keyID, int type,
|
||||
double range, double arc, SceneObjectPart host)
|
||||
{
|
||||
// Add to timer
|
||||
SenseRepeatClass ts = new SenseRepeatClass();
|
||||
ts.localID = m_localID;
|
||||
ts.itemID = m_itemID;
|
||||
ts.interval = 0;
|
||||
ts.name = name;
|
||||
ts.keyID = keyID;
|
||||
ts.type = type;
|
||||
ts.range = range;
|
||||
ts.arc = arc;
|
||||
ts.host = host;
|
||||
SensorSweep(ts);
|
||||
}
|
||||
|
||||
public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID)
|
||||
{
|
||||
lock (SenseLock)
|
||||
{
|
||||
Dictionary<LLUUID, LSL_Types.list> Obj = null;
|
||||
if (!SenseEvents.TryGetValue(m_localID, out Obj))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
lock (Obj)
|
||||
{
|
||||
// Get script
|
||||
LSL_Types.list SenseList = null;
|
||||
if (!Obj.TryGetValue(m_itemID, out SenseList))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
return SenseList;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void SensorSweep(SenseRepeatClass ts)
|
||||
{
|
||||
SceneObjectPart SensePoint = ts.host;
|
||||
|
||||
if (SensePoint == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
LLVector3 sensorPos = SensePoint.AbsolutePosition;
|
||||
LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0);
|
||||
LLVector3 fromRegionPos = sensorPos + regionPos;
|
||||
|
||||
LLQuaternion q = SensePoint.RotationOffset;
|
||||
LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W);
|
||||
LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r);
|
||||
double mag_fwd = LSL_Types.Vector3.Mag(forward_dir);
|
||||
|
||||
// Here we should do some smart culling ...
|
||||
// math seems quicker than strings so try that first
|
||||
LSL_Types.list SensedObjects = new LSL_Types.list();
|
||||
LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0);
|
||||
|
||||
foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values)
|
||||
{
|
||||
LLVector3 toRegionPos = ent.AbsolutePosition + regionPos;
|
||||
double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos));
|
||||
if (dis <= ts.range)
|
||||
{
|
||||
// In Range, is it the right Type ?
|
||||
int objtype = 0;
|
||||
|
||||
if (m_CmdManager.m_ScriptEngine.World.GetScenePresence(ent.UUID) != null) objtype |= 0x01; // actor
|
||||
if (ent.Velocity.Equals(ZeroVector))
|
||||
objtype |= 0x04; // passive non-moving
|
||||
else
|
||||
objtype |= 0x02; // active moving
|
||||
|
||||
SceneObjectPart part = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID);
|
||||
|
||||
if (part != null && part.ContainsScripts()) objtype |= 0x08; // Scripted. It COULD have one hidden ...
|
||||
|
||||
if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type))
|
||||
{
|
||||
// docs claim AGENT|ACTIVE should find agent objects OR active objects
|
||||
// so the bitwise AND with object type should be non-zero
|
||||
|
||||
// Right type too, what about the other params , key and name ?
|
||||
bool keep = true;
|
||||
if (ts.arc < Math.PI)
|
||||
{
|
||||
// not omni-directional. Can you see it ?
|
||||
// vec forward_dir = llRot2Fwd(llGetRot())
|
||||
// vec obj_dir = toRegionPos-fromRegionPos
|
||||
// dot=dot(forward_dir,obj_dir)
|
||||
// mag_fwd = mag(forward_dir)
|
||||
// mag_obj = mag(obj_dir)
|
||||
// ang = acos(dot /(mag_fwd*mag_obj))
|
||||
double ang_obj = 0;
|
||||
try
|
||||
{
|
||||
LLVector3 diff = toRegionPos - fromRegionPos;
|
||||
LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z);
|
||||
double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir);
|
||||
double mag_obj = LSL_Types.Vector3.Mag(obj_dir);
|
||||
ang_obj = Math.Acos(dot / (mag_fwd * mag_obj));
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
if (ang_obj > ts.arc) keep = false;
|
||||
}
|
||||
|
||||
if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID))
|
||||
{
|
||||
keep = false;
|
||||
}
|
||||
|
||||
if (keep && (ts.name.Length > 0))
|
||||
{
|
||||
string avatarname=null;
|
||||
string objectname=null;
|
||||
string entname =ent.Name;
|
||||
|
||||
// try avatar username surname
|
||||
UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID);
|
||||
if (profile != null)
|
||||
{
|
||||
avatarname = profile.FirstName + " " + profile.SurName;
|
||||
}
|
||||
// try an scene object
|
||||
SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID);
|
||||
if (SOP != null)
|
||||
{
|
||||
objectname = SOP.Name;
|
||||
}
|
||||
|
||||
if ((ts.name != entname) && (ts.name != avatarname) && (ts.name != objectname))
|
||||
{
|
||||
keep = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (keep == true) SensedObjects.Add(ent.UUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lock (SenseLock)
|
||||
{
|
||||
// Create object if it doesn't exist
|
||||
if (SenseEvents.ContainsKey(ts.localID) == false)
|
||||
{
|
||||
SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>());
|
||||
}
|
||||
// clear if previous traces exist
|
||||
Dictionary<LLUUID, LSL_Types.list> Obj;
|
||||
SenseEvents.TryGetValue(ts.localID, out Obj);
|
||||
if (Obj.ContainsKey(ts.itemID) == true)
|
||||
Obj.Remove(ts.itemID);
|
||||
|
||||
// note list may be zero length
|
||||
Obj.Add(ts.itemID, SensedObjects);
|
||||
|
||||
if (SensedObjects.Length == 0)
|
||||
{
|
||||
// send a "no_sensor"
|
||||
// Add it to queue
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new EventParams("no_sensor", new Object[0],
|
||||
new DetectParams[0]));
|
||||
}
|
||||
else
|
||||
{
|
||||
DetectParams[] detect =
|
||||
new DetectParams[SensedObjects.Length];
|
||||
|
||||
int idx;
|
||||
for (idx = 0; idx < SensedObjects.Length; idx++)
|
||||
{
|
||||
detect[idx] = new DetectParams();
|
||||
detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]);
|
||||
detect[idx].Populate(m_CmdManager.m_ScriptEngine.World);
|
||||
}
|
||||
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new EventParams("sensor",
|
||||
new Object[] {
|
||||
new LSL_Types.LSLInteger(SensedObjects.Length) },
|
||||
detect));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Object[] GetSerializationData(LLUUID itemID)
|
||||
{
|
||||
List<Object> data = new List<Object>();
|
||||
|
||||
foreach (SenseRepeatClass ts in SenseRepeaters)
|
||||
{
|
||||
if (ts.itemID == itemID)
|
||||
{
|
||||
data.Add(ts.interval);
|
||||
data.Add(ts.name);
|
||||
data.Add(ts.keyID);
|
||||
data.Add(ts.type);
|
||||
data.Add(ts.range);
|
||||
data.Add(ts.arc);
|
||||
}
|
||||
}
|
||||
return data.ToArray();
|
||||
}
|
||||
|
||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
||||
Object[] data)
|
||||
{
|
||||
SceneObjectPart part =
|
||||
m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(
|
||||
objectID);
|
||||
|
||||
if (part == null)
|
||||
return;
|
||||
|
||||
int idx = 0;
|
||||
|
||||
while (idx < data.Length)
|
||||
{
|
||||
SenseRepeatClass ts = new SenseRepeatClass();
|
||||
|
||||
ts.localID = localID;
|
||||
ts.itemID = itemID;
|
||||
|
||||
ts.interval = (double)data[idx];
|
||||
ts.name = (string)data[idx+1];
|
||||
ts.keyID = (LLUUID)data[idx+2];
|
||||
ts.type = (int)data[idx+3];
|
||||
ts.range = (double)data[idx+4];
|
||||
ts.arc = (double)data[idx+5];
|
||||
ts.host = part;
|
||||
|
||||
ts.next =
|
||||
DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||
|
||||
SenseRepeaters.Add(ts);
|
||||
idx += 6;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,162 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using libsecondlife;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class Timer
|
||||
{
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
public Timer(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
//
|
||||
// TIMER
|
||||
//
|
||||
private class TimerClass
|
||||
{
|
||||
public uint localID;
|
||||
public LLUUID itemID;
|
||||
//public double interval;
|
||||
public long interval;
|
||||
//public DateTime next;
|
||||
public long next;
|
||||
}
|
||||
|
||||
private List<TimerClass> Timers = new List<TimerClass>();
|
||||
private object TimerListLock = new object();
|
||||
|
||||
public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec)
|
||||
{
|
||||
// Always remove first, in case this is a re-set
|
||||
UnSetTimerEvents(m_localID, m_itemID);
|
||||
if (sec == 0) // Disabling timer
|
||||
return;
|
||||
|
||||
// Add to timer
|
||||
TimerClass ts = new TimerClass();
|
||||
ts.localID = m_localID;
|
||||
ts.itemID = m_itemID;
|
||||
ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait
|
||||
// 2193386136332921 ticks
|
||||
// 219338613 seconds
|
||||
|
||||
//ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||
ts.next = DateTime.Now.Ticks + ts.interval;
|
||||
lock (TimerListLock)
|
||||
{
|
||||
Timers.Add(ts);
|
||||
}
|
||||
}
|
||||
|
||||
public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID)
|
||||
{
|
||||
// Remove from timer
|
||||
lock (TimerListLock)
|
||||
{
|
||||
foreach (TimerClass ts in new ArrayList(Timers))
|
||||
{
|
||||
if (ts.localID == m_localID && ts.itemID == m_itemID)
|
||||
Timers.Remove(ts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void CheckTimerEvents()
|
||||
{
|
||||
// Nothing to do here?
|
||||
if (Timers.Count == 0)
|
||||
return;
|
||||
|
||||
lock (TimerListLock)
|
||||
{
|
||||
// Go through all timers
|
||||
foreach (TimerClass ts in Timers)
|
||||
{
|
||||
// Time has passed?
|
||||
if (ts.next < DateTime.Now.Ticks)
|
||||
{
|
||||
// Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next);
|
||||
// Add it to queue
|
||||
m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID,
|
||||
new EventParams("timer", new Object[0],
|
||||
new DetectParams[0]));
|
||||
// set next interval
|
||||
|
||||
//ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval);
|
||||
ts.next = DateTime.Now.Ticks + ts.interval;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Object[] GetSerializationData(LLUUID itemID)
|
||||
{
|
||||
List<Object> data = new List<Object>();
|
||||
|
||||
lock (TimerListLock)
|
||||
{
|
||||
foreach (TimerClass ts in Timers)
|
||||
{
|
||||
if (ts.itemID == itemID)
|
||||
{
|
||||
data.Add(ts.interval);
|
||||
data.Add(ts.next-DateTime.Now.Ticks);
|
||||
}
|
||||
}
|
||||
}
|
||||
return data.ToArray();
|
||||
}
|
||||
|
||||
public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID,
|
||||
Object[] data)
|
||||
{
|
||||
int idx = 0;
|
||||
|
||||
while (idx < data.Length)
|
||||
{
|
||||
TimerClass ts = new TimerClass();
|
||||
|
||||
ts.localID = localID;
|
||||
ts.itemID = itemID;
|
||||
ts.interval = (long)data[idx];
|
||||
ts.next = DateTime.Now.Ticks + (long)data[idx+1];
|
||||
idx += 2;
|
||||
|
||||
Timers.Add(ts);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,117 @@
|
||||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
using OpenSim.Region.Environment.Modules.Scripting.XMLRPC;
|
||||
using OpenSim.Region.ScriptEngine.Interfaces;
|
||||
using OpenSim.Region.ScriptEngine.Shared;
|
||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||
|
||||
namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
|
||||
{
|
||||
public class XmlRequest
|
||||
{
|
||||
public AsyncCommandManager m_CmdManager;
|
||||
|
||||
public XmlRequest(AsyncCommandManager CmdManager)
|
||||
{
|
||||
m_CmdManager = CmdManager;
|
||||
}
|
||||
|
||||
public void CheckXMLRPCRequests()
|
||||
{
|
||||
if (m_CmdManager.m_ScriptEngine.World == null)
|
||||
return;
|
||||
|
||||
IXMLRPC xmlrpc = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
|
||||
if (xmlrpc != null)
|
||||
{
|
||||
RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest();
|
||||
|
||||
while (rInfo != null)
|
||||
{
|
||||
xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID());
|
||||
|
||||
//Deliver data to prim's remote_data handler
|
||||
object[] resobj = new object[]
|
||||
{
|
||||
new LSL_Types.LSLInteger(2),
|
||||
new LSL_Types.LSLString(
|
||||
rInfo.GetChannelKey().ToString()),
|
||||
new LSL_Types.LSLString(
|
||||
rInfo.GetMessageID().ToString()),
|
||||
new LSL_Types.LSLString(String.Empty),
|
||||
new LSL_Types.LSLInteger(rInfo.GetIntValue()),
|
||||
new LSL_Types.LSLString(rInfo.GetStrVal())
|
||||
};
|
||||
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (m.m_ScriptEngine.PostScriptEvent(
|
||||
rInfo.GetItemID(), new EventParams(
|
||||
"remote_data", resobj,
|
||||
new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
|
||||
rInfo = xmlrpc.GetNextCompletedRequest();
|
||||
}
|
||||
|
||||
SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest();
|
||||
|
||||
while (srdInfo != null)
|
||||
{
|
||||
xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID());
|
||||
|
||||
//Deliver data to prim's remote_data handler
|
||||
object[] resobj = new object[]
|
||||
{
|
||||
new LSL_Types.LSLInteger(3),
|
||||
new LSL_Types.LSLString(srdInfo.channel.ToString()),
|
||||
new LSL_Types.LSLString(srdInfo.GetReqID().ToString()),
|
||||
new LSL_Types.LSLString(String.Empty),
|
||||
new LSL_Types.LSLInteger(srdInfo.idata),
|
||||
new LSL_Types.LSLString(srdInfo.sdata)
|
||||
};
|
||||
|
||||
foreach (AsyncCommandManager m in m_CmdManager.Managers)
|
||||
{
|
||||
if (m.m_ScriptEngine.PostScriptEvent(
|
||||
srdInfo.m_itemID, new EventParams(
|
||||
"remote_data", resobj,
|
||||
new DetectParams[0])))
|
||||
break;
|
||||
}
|
||||
|
||||
srdInfo = xmlrpc.GetNextCompletedSRDRequest();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user