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* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.Scripting.HttpRequest;
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using OpenSim.Region.ScriptEngine.Shared;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared.Api;
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namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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{
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public class HttpRequest
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{
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public AsyncCommandManager m_CmdManager;
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public HttpRequest(AsyncCommandManager CmdManager)
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{
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m_CmdManager = CmdManager;
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}
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public void CheckHttpRequests()
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{
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if (m_CmdManager.m_ScriptEngine.World == null)
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return;
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IHttpRequests iHttpReq =
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m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
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HttpRequestClass httpInfo = null;
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if (iHttpReq != null)
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httpInfo = iHttpReq.GetNextCompletedRequest();
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while (httpInfo != null)
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{
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//m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status);
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// Deliver data to prim's remote_data handler
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//
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// TODO: Returning null for metadata, since the lsl function
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// only returns the byte for HTTP_BODY_TRUNCATED, which is not
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// implemented here yet anyway. Should be fixed if/when maxsize
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// is supported
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iHttpReq.RemoveCompletedRequest(httpInfo.reqID);
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object[] resobj = new object[]
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{
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new LSL_Types.LSLString(httpInfo.reqID.ToString()),
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new LSL_Types.LSLInteger(httpInfo.status),
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new LSL_Types.list(),
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new LSL_Types.LSLString(httpInfo.response_body)
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};
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foreach (AsyncCommandManager m in m_CmdManager.Managers)
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{
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if (m.m_ScriptEngine.PostObjectEvent(httpInfo.localID,
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new EventParams("http_response",
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resobj, new DetectParams[0])))
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break;
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}
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httpInfo = iHttpReq.GetNextCompletedRequest();
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}
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}
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}
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}
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