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* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
This commit is contained in:
199
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
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199
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Runtime.Remoting.Lifetime;
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using System.Threading;
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using System.Reflection;
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using System.Collections;
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using System.Collections.Generic;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.ScriptEngine.Interfaces;
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using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
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using integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
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using key = System.String;
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using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
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using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
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namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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public partial class ScriptBaseClass : MarshalByRefObject
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{
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public IOSSL_Api m_OSSL_Functions;
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public void ApiTypeOSSL(IScriptApi api)
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{
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if(!(api is IOSSL_Api))
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return;
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m_OSSL_Functions = (IOSSL_Api)api;
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}
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public void osSetRegionWaterHeight(double height)
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{
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m_OSSL_Functions.osSetRegionWaterHeight(height);
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}
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public double osList2Double(LSL_Types.list src, int index)
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{
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return m_OSSL_Functions.osList2Double(src, index);
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}
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public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
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int timer)
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{
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return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer);
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}
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public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
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int timer)
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{
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return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer);
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}
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public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
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int timer, int alpha)
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{
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return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha);
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}
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public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
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int timer, int alpha)
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{
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return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha);
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}
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public double osTerrainGetHeight(int x, int y)
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{
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return m_OSSL_Functions.osTerrainGetHeight(x, y);
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}
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public int osTerrainSetHeight(int x, int y, double val)
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{
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return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
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}
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public int osRegionRestart(double seconds)
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{
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return m_OSSL_Functions.osRegionRestart(seconds);
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}
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public void osRegionNotice(string msg)
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{
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m_OSSL_Functions.osRegionNotice(msg);
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}
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public bool osConsoleCommand(string Command)
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{
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return m_OSSL_Functions.osConsoleCommand(Command);
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}
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public void osSetParcelMediaURL(string url)
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{
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m_OSSL_Functions.osSetParcelMediaURL(url);
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}
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public void osSetPrimFloatOnWater(int floatYN)
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{
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m_OSSL_Functions.osSetPrimFloatOnWater(floatYN);
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}
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// Animation Functions
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public void osAvatarPlayAnimation(string avatar, string animation)
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{
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m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation);
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}
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public void osAvatarStopAnimation(string avatar, string animation)
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{
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m_OSSL_Functions.osAvatarStopAnimation(avatar, animation);
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}
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//Texture Draw functions
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public string osMovePen(string drawList, int x, int y)
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{
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return m_OSSL_Functions.osMovePen(drawList, x, y);
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}
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public string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
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{
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return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY);
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}
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public string osDrawLine(string drawList, int endX, int endY)
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{
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return m_OSSL_Functions.osDrawLine(drawList, endX, endY);
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}
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public string osDrawText(string drawList, string text)
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{
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return m_OSSL_Functions.osDrawText(drawList, text);
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}
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public string osDrawEllipse(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawEllipse(drawList, width, height);
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}
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public string osDrawRectangle(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawRectangle(drawList, width, height);
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}
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public string osDrawFilledRectangle(string drawList, int width, int height)
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{
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return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height);
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}
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public string osSetFontSize(string drawList, int fontSize)
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{
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return m_OSSL_Functions.osSetFontSize(drawList, fontSize);
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}
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public string osSetPenSize(string drawList, int penSize)
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{
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return m_OSSL_Functions.osSetPenSize(drawList, penSize);
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}
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public string osSetPenColour(string drawList, string colour)
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{
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return m_OSSL_Functions.osSetPenColour(drawList, colour);
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}
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public string osDrawImage(string drawList, int width, int height, string imageUrl)
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{
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return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl);
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}
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public void osSetStateEvents(int events)
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{
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m_OSSL_Functions.osSetStateEvents(events);
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}
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}
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}
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