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ooops bad zeroencode flag
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@@ -3887,7 +3887,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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*/
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static private readonly byte[] AvatarAnimationHeader = new byte[] {
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Helpers.MSG_RELIABLE | Helpers.MSG_ZEROCODED, // zero code is not as spec
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Helpers.MSG_RELIABLE,
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0, 0, 0, 0, // sequence number
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0, // extra
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20 // ID (high frequency)
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