* Raised "MTU" factor in world map handling

* Lowered instant-send regions, regions are now only automatically sent within a 10x10 area (was 100x100), this limits the maximum number of regions sent when opening the map from 10,000 to 100.
This commit is contained in:
Adam Frisby
2007-05-30 05:20:35 +00:00
parent 488a325ab6
commit 6c003ee83f
2 changed files with 14 additions and 14 deletions

View File

@@ -353,7 +353,7 @@ namespace OpenSim
// This be busted.
MapLayerRequestPacket MapRequest = (MapLayerRequestPacket)Pack;
this.RequestMapLayer();
this.RequestMapBlocks((int)this.m_regionData.RegionLocX - 50, (int)this.m_regionData.RegionLocY - 50, (int)this.m_regionData.RegionLocX + 50, (int)this.m_regionData.RegionLocY + 50);
this.RequestMapBlocks((int)this.m_regionData.RegionLocX - 5, (int)this.m_regionData.RegionLocY - 5, (int)this.m_regionData.RegionLocX + 5, (int)this.m_regionData.RegionLocY + 5);
break;
case PacketType.MapBlockRequest: