* Changed casing of some archaic methods to conform with code standards

This commit is contained in:
lbsa71
2008-07-08 11:30:08 +00:00
parent ed704f0afc
commit 6c13d68489
7 changed files with 55 additions and 55 deletions

View File

@@ -2576,7 +2576,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return false;
}
public void sendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID)
public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID)
{
EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
packet.AgentData.TransactionID = LLUUID.Random();
@@ -2608,7 +2608,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket(packet, ThrottleOutPacketType.Task);
}
public void sendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID)
public void SendBannedUserList(LLUUID invoice, List<RegionBanListItem> banlist, uint estateID)
{
RegionBanListItem[] bl = banlist.ToArray();
@@ -2653,7 +2653,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket(packet, ThrottleOutPacketType.Task);
}
public void sendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
{
RegionInfoPacket rinfopack = new RegionInfoPacket();
RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock();
@@ -2681,7 +2681,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket(rinfopack, ThrottleOutPacketType.Task);
}
public void sendEstateCovenantInformation()
public void SendEstateCovenantInformation()
{
EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket();
EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock();
@@ -2694,7 +2694,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket(einfopack, ThrottleOutPacketType.Task);
}
public void sendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID)
{
EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket();
packet.MethodData.Invoice = invoice;
@@ -2730,7 +2730,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
#region Land Data Sending Methods
public void sendLandParcelOverlay(byte[] data, int sequence_id)
public void SendLandParcelOverlay(byte[] data, int sequence_id)
{
ParcelOverlayPacket packet;
@@ -2741,7 +2741,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket(packet, ThrottleOutPacketType.Task);
}
public void sendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
{
ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ParcelProperties);
// TODO: don't create new blocks if recycling an old packet
@@ -2822,7 +2822,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task);
}
public void sendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)
public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID)
{
ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply);
replyPacket.Data.AgentID = this.AgentId;
@@ -2844,7 +2844,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task);
}
public void sendForceClientSelectObjects(List<uint> ObjectIDs)
public void SendForceClientSelectObjects(List<uint> ObjectIDs)
{
bool firstCall = true;
int MAX_OBJECTS_PER_PACKET = 251;
@@ -2884,7 +2884,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
}
public void sendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount)
public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount)
{
int notifyCount = ownersAndCount.Count;
ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply);