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remove some MegaRegions code from physics
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@@ -954,25 +954,6 @@ namespace OpenSim.Region.PhysicsModule.BulletS
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// m_log.DebugFormat("{0}: DeleteTerrain()", LogHeader);
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}
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// Although no one seems to check this, I do support combining.
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public override bool SupportsCombining()
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{
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return TerrainManager.SupportsCombining();
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}
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// This call says I am a child to region zero in a mega-region. 'pScene' is that
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// of region zero, 'offset' is my offset from regions zero's origin, and
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// 'extents' is the largest XY that is handled in my region.
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public override void Combine(PhysicsScene pScene, Vector3 offset, Vector3 extents)
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{
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TerrainManager.Combine(pScene, offset, extents);
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}
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// Unhook all the combining that I know about.
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public override void UnCombine(PhysicsScene pScene)
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{
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TerrainManager.UnCombine(pScene);
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}
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#endregion // Terrain
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public override Dictionary<uint, float> GetTopColliders()
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