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* minor: remove load oar logging I accidentally left in a few commits ago
* reduce noisiness of uuid gatherer * stop bothering to pointless complain about directory tar entries when loading an oar
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@@ -110,8 +110,8 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="assetUuids">The assets gathered</param>
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public void GatherAssetUuids(SceneObjectGroup sceneObject, IDictionary<UUID, int> assetUuids)
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{
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m_log.DebugFormat(
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"[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID);
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// m_log.DebugFormat(
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// "[ASSET GATHERER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID);
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foreach (SceneObjectPart part in sceneObject.GetParts())
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{
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