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a few more changes on initial objects send
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@@ -816,7 +816,7 @@ namespace OpenSim.Framework
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event TeleportCancel OnTeleportCancel;
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event DeRezObject OnDeRezObject;
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event RezRestoreToWorld OnRezRestoreToWorld;
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event Action<IClientAPI, uint> OnRegionHandShakeReply;
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event Action<IClientAPI> OnRegionHandShakeReply;
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event GenericCall1 OnRequestWearables;
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event Action<IClientAPI, bool> OnCompleteMovementToRegion;
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@@ -1511,6 +1511,6 @@ namespace OpenSim.Framework
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void SendAgentTerseUpdate(ISceneEntity presence);
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void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data);
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void CheckViewerCaps();
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uint GetViewerCaps();
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}
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}
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