refactor: simplify EntityBase.IsDeleted property

This commit is contained in:
Justin Clark-Casey (justincc)
2011-08-24 22:34:26 +01:00
parent 21f1b68fdf
commit 6d4432f440
3 changed files with 5 additions and 10 deletions

View File

@@ -66,12 +66,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <summary>
/// Signals whether this entity was in a scene but has since been removed from it.
/// </summary>
public bool IsDeleted
{
get { return m_isDeleted; }
set { m_isDeleted = value; }
}
protected bool m_isDeleted;
public bool IsDeleted { get; protected internal set; }
protected Vector3 m_pos;