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Merge branch 'master' into httptests
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@@ -949,18 +949,35 @@
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[Mesh]
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; enable / disable Collada mesh support
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; enable / disable mesh asset uploads
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; mesh asset must conform to standard mesh format, with OpenSim extensions
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; default is true
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AllowMeshUpload = true
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; if you use Meshmerizer and want collisions for meshies, setting this to true
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; will cause OpenSim to attempt to decode meshies assets, extract the physics
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; mesh, and use it for collisions.
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UseMeshiesPhysicsMesh = true
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; Minimum user level required to upload meshes
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;LevelUpload = 0
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; support meshes on physics
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;UseMeshiesPhysicsMesh = true
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;support convex shape type on normal prims
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; (ubOde only)
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;ConvexPrims = true
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;support convex shape type on sculpts
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; (ubOde only)
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;ConvexSculpts = true
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; mesh cache settings:
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; (ubOde only)
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; do cache (keep true)
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;MeshFileCache = true
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; cache folder name relative to bin/ or absolute path
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;MeshFileCachePath = MeshCache
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;MeshFileCacheDoExpire = true;
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;MeshFileCacheExpireHours = 48
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[Textures]
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; If true, textures generated dynamically (i.e. through osSetDynamicTextureData() and similar OSSL functions) are reused where possible
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@@ -982,7 +999,7 @@
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[ODEPhysicsSettings]
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; ##
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; ## Physics stats settings
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; ## Physics stats settings ( most ignored by ubOde )
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;
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; If collect_stats is enabled, then extra stat information is collected which is accessible via the MonitorModule
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@@ -1155,12 +1172,14 @@
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; ## additional meshing options
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; ##
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; Physical collision mesh proxies are normally created for complex prim shapes,
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; and collisions for simple boxes and spheres are computed algorithmically.
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; If you would rather have mesh proxies for simple prims, you can set this to
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; true. Note that this will increase memory usage and region startup time.
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; Default is false.
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;force_simple_prim_meshing = false
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; Physics needs to create internal meshs (or convert the object meshs or scultps)
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; for all prims except simple boxes and spheres.
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; collisions of small objects againts larger ones can have a increased CPU load cost
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; so this are represented by a simple BOX
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; if all their scale dimensions are lower or equal to this option. Default is 0.1m
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; (ubOde only)
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; MinSizeToMeshmerize = 0.1
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[BulletSim]
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@@ -1469,7 +1488,7 @@
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; active_trees allows module to change its trees in time.
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; some will be deleted, others created and rest may grow
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; default is false. You can change it with console comand tree active true | false later
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; default is false. You can change it with console command tree active true | false later
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active_trees = false
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; the trees change execution time rate (in ms)
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update_rate = 1000
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@@ -2061,7 +2080,7 @@
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;XmlRpcServiceWriteKey = 1234
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; Disables HTTP Keep-Alive for XmlRpcGroupsServicesConnector HTTP Requests,
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; only set to false it if you absolute sure regions and groups server suport it.
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; only set to false it if you absolute sure regions and groups server support it.
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; XmlRpcDisableKeepAlive = true
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; Minimum user level required to create groups
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