mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
add AvatarJump to phsycis engines. This is just a push in Z direction, Still needs scaling so engines to match. This new scaling is needed so does not impact old push ones
This commit is contained in:
@@ -448,6 +448,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
|
||||
public abstract float APIDDamping { set;}
|
||||
|
||||
public abstract void AddForce(Vector3 force, bool pushforce);
|
||||
public abstract void AvatarJump(float forceZ);
|
||||
public abstract void AddAngularForce(Vector3 force, bool pushforce);
|
||||
public abstract void SetMomentum(Vector3 momentum);
|
||||
public abstract void SubscribeEvents(int ms);
|
||||
@@ -663,6 +664,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
|
||||
public override void link(PhysicsActor obj) { }
|
||||
public override void delink() { }
|
||||
public override void LockAngularMotion(byte axislocks) { }
|
||||
public override void AvatarJump(float forceZ) { }
|
||||
public override void AddForce(Vector3 force, bool pushforce) { }
|
||||
public override void AddAngularForce(Vector3 force, bool pushforce) { }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user