Add EventManager.OnRegionLoginsStatusChange fired whenever logins are enabled or disabled at any point, not just during initial startup.

This replaces EventManager.OnLoginsEnabled which only fired when logins were first enabled
and was affected by a bug where it would never fire if the region started with logins disabled.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-19 00:09:22 +01:00
parent 64db0bcbd2
commit 6dda7c65ae
8 changed files with 47 additions and 25 deletions

View File

@@ -497,13 +497,14 @@ namespace OpenSim.Region.Framework.Scenes
public event RegionHeartbeatEnd OnRegionHeartbeatEnd;
/// <summary>
/// This should only fire in all circumstances if the RegionReady module is active.
/// Fired when logins to a region are enabled or disabled.
/// </summary>
/// <remarks>
/// TODO: Fire this even when the RegionReady module is not active.
///
/// </remarks>
public delegate void LoginsEnabled(IScene scene);
public event LoginsEnabled OnLoginsEnabled;
/// Fired
public event RegionLoginsStatusChange OnRegionLoginsStatusChange;
public delegate void RegionLoginsStatusChange(IScene scene);
/// <summary>
/// Fired when a region is considered ready for use.
@@ -512,8 +513,8 @@ namespace OpenSim.Region.Framework.Scenes
/// A region is considered ready when startup operations such as loading of scripts already on the region
/// have been completed.
/// </remarks>
public delegate void RegionReady(IScene scene);
public event RegionReady OnRegionReady;
public delegate void RegionReady(IScene scene);
public delegate void PrimsLoaded(Scene s);
public event PrimsLoaded OnPrimsLoaded;
@@ -2486,13 +2487,13 @@ namespace OpenSim.Region.Framework.Scenes
}
}
public void TriggerLoginsEnabled(IScene scene)
public void TriggerRegionLoginsStatusChange(IScene scene)
{
LoginsEnabled handler = OnLoginsEnabled;
RegionLoginsStatusChange handler = OnRegionLoginsStatusChange;
if (handler != null)
{
foreach (LoginsEnabled d in handler.GetInvocationList())
foreach (RegionLoginsStatusChange d in handler.GetInvocationList())
{
try
{
@@ -2500,13 +2501,13 @@ namespace OpenSim.Region.Framework.Scenes
}
catch (Exception e)
{
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for OnLoginsEnabled failed - continuing {0} - {1}",
m_log.ErrorFormat("[EVENT MANAGER]: Delegate for OnRegionLoginsStatusChange failed - continuing {0} - {1}",
e.Message, e.StackTrace);
}
}
}
}
public void TriggerRegionReady(IScene scene)
{
RegionReady handler = OnRegionReady;