mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 17:32:42 +08:00
keep SOG reference to root part since two many things depend on deleted SOGs not being deleted
This commit is contained in:
@@ -171,11 +171,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
// Test that we don't get back an object for a local id that doesn't exist
|
||||
Assert.That(scene.GetGroupByPrim(999), Is.Null);
|
||||
|
||||
uint soid = so.LocalId;
|
||||
uint spid = parts[partsToTestCount - 1].LocalId;
|
||||
|
||||
// Now delete the scene object and check again
|
||||
scene.DeleteSceneObject(so, false);
|
||||
|
||||
Assert.That(scene.GetGroupByPrim(so.LocalId), Is.Null);
|
||||
Assert.That(scene.GetGroupByPrim(parts[partsToTestCount - 1].LocalId), Is.Null);
|
||||
Assert.That(scene.GetGroupByPrim(soid), Is.Null);
|
||||
Assert.That(scene.GetGroupByPrim(spid), Is.Null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -194,12 +197,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
SceneObjectGroup so = SceneHelpers.AddSceneObject(scene);
|
||||
|
||||
Assert.That(so.IsDeleted, Is.False);
|
||||
uint retrievedPartID = so.LocalId;
|
||||
|
||||
scene.DeleteSceneObject(so, false);
|
||||
|
||||
Assert.That(so.IsDeleted, Is.True);
|
||||
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(retrievedPartID);
|
||||
|
||||
SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId);
|
||||
Assert.That(retrievedPart, Is.Null);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user