several changed to ubode rays; remove some test probes not usefull, etc

This commit is contained in:
UbitUmarov
2022-08-18 00:23:38 +01:00
parent 4fae19164d
commit 6ebcae4885
5 changed files with 224 additions and 398 deletions

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@@ -41,9 +41,6 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
public delegate void RaycastCallback(bool hitYN, Vector3 collisionPoint, uint localid, float distance, Vector3 normal);
public delegate void RayCallback(List<ContactResult> list);
public delegate void ProbeBoxCallback(List<ContactResult> list);
public delegate void ProbeSphereCallback(List<ContactResult> list);
public delegate void ProbePlaneCallback(List<ContactResult> list);
public delegate void SitAvatarCallback(int status, uint partID, Vector3 offset, Quaternion Orientation);
public delegate void JointMoved(PhysicsJoint joint);
@@ -95,7 +92,7 @@ namespace OpenSim.Region.PhysicsModules.SharedBase
public abstract class PhysicsScene
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
//private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// A unique identifying string for this instance of the physics engine.