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Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
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@@ -36,11 +36,12 @@ namespace OpenSim.Framework
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public class ClientManager
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<uint, IClientAPI> m_clients;
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public void ForEachClient(ForEachClientDelegate whatToDo)
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{
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// Wasteful, I know
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IClientAPI[] LocalClients = new IClientAPI[0];
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lock (m_clients)
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@@ -57,7 +58,7 @@ namespace OpenSim.Framework
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}
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catch (System.Exception e)
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn("CLIENT", "Unable to do ForEachClient for one of the clients" + "\n Reason: " + e.ToString());
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m_log.Warn("[CLIENT]: Unable to do ForEachClient for one of the clients" + "\n Reason: " + e.ToString());
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}
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}
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}
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@@ -116,11 +117,9 @@ namespace OpenSim.Framework
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}
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catch (System.Exception e)
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{
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OpenSim.Framework.Console.MainLog.Instance.Error("CLIENT", string.Format("Unable to shutdown circuit for: {0}\n Reason: {1}", agentId, e));
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m_log.Error(string.Format("[CLIENT]: Unable to shutdown circuit for: {0}\n Reason: {1}", agentId, e));
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}
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}
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}
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private uint[] GetAllCircuits(LLUUID agentId)
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@@ -134,7 +133,6 @@ namespace OpenSim.Framework
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m_clients.Values.CopyTo(LocalClients, 0);
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}
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for (int i = 0; i < LocalClients.Length; i++ )
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{
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if (LocalClients[i].AgentId == agentId)
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@@ -160,7 +158,6 @@ namespace OpenSim.Framework
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m_clients.Values.CopyTo(LocalClients, 0);
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}
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for (int i = 0; i < LocalClients.Length; i++)
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{
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if (LocalClients[i].AgentId != sender.AgentId)
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