mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
Converted logging to use log4net.
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
This commit is contained in:
@@ -42,6 +42,8 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
public class SQLiteRegionData : IRegionDataStore
|
||||
{
|
||||
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private const string primSelect = "select * from prims";
|
||||
private const string shapeSelect = "select * from primshapes";
|
||||
private const string itemsSelect = "select * from primitems";
|
||||
@@ -78,7 +80,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
|
||||
ds = new DataSet();
|
||||
|
||||
MainLog.Instance.Verbose("DATASTORE", "Sqlite - connecting: " + connectionString);
|
||||
m_log.Info("[DATASTORE]: Sqlite - connecting: " + connectionString);
|
||||
m_conn = new SqliteConnection(m_connectionString);
|
||||
m_conn.Open();
|
||||
|
||||
@@ -142,7 +144,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on primshapes table");
|
||||
m_log.Info("[DATASTORE]: Caught fill error on primshapes table");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -151,7 +153,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on terrain table");
|
||||
m_log.Info("[DATASTORE]: Caught fill error on terrain table");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -160,7 +162,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on land table");
|
||||
m_log.Info("[DATASTORE]: Caught fill error on land table");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -169,7 +171,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Caught fill error on landaccesslist table");
|
||||
m_log.Info("[DATASTORE]: Caught fill error on landaccesslist table");
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -183,29 +185,29 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Adding obj: " + obj.UUID + " to region: " + regionUUID);
|
||||
m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
|
||||
addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
|
||||
}
|
||||
else if (prim.Stopped)
|
||||
{
|
||||
//MainLog.Instance.Verbose("DATASTORE",
|
||||
//m_log.Info("[DATASTORE]: " +
|
||||
//"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID);
|
||||
//addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
|
||||
}
|
||||
else
|
||||
{
|
||||
// MainLog.Instance.Verbose("DATASTORE", "Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID);
|
||||
// m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Commit();
|
||||
// MainLog.Instance.Verbose("Dump of prims:", ds.GetXml());
|
||||
// m_log.Info("[Dump of prims]: " + ds.GetXml());
|
||||
}
|
||||
|
||||
public void RemoveObject(LLUUID obj, LLUUID regionUUID)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
|
||||
m_log.Info(String.Format("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID));
|
||||
|
||||
DataTable prims = ds.Tables["prims"];
|
||||
DataTable shapes = ds.Tables["primshapes"];
|
||||
@@ -274,7 +276,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
lock (ds)
|
||||
{
|
||||
DataRow[] primsForRegion = prims.Select(byRegion, orderByParent);
|
||||
MainLog.Instance.Verbose("DATASTORE",
|
||||
m_log.Info("[DATASTORE]: " +
|
||||
"Loaded " + primsForRegion.Length + " prims for region: " + regionUUID);
|
||||
|
||||
foreach (DataRow primRow in primsForRegion)
|
||||
@@ -296,7 +298,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Notice(
|
||||
m_log.Info(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
@@ -316,7 +318,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Notice(
|
||||
m_log.Info(
|
||||
"No shape found for prim in storage, so setting default box shape");
|
||||
prim.Shape = PrimitiveBaseShape.Default;
|
||||
}
|
||||
@@ -330,11 +332,11 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
MainLog.Instance.Error("DATASTORE", "Failed create prim object, exception and data follows");
|
||||
MainLog.Instance.Verbose("DATASTORE", e.ToString());
|
||||
m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows");
|
||||
m_log.Info("[DATASTORE]: " + e.ToString());
|
||||
foreach (DataColumn col in prims.Columns)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Col: " + col.ColumnName + " => " + primRow[col]);
|
||||
m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -348,7 +350,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
/// <param name="prim"></param>
|
||||
private void LoadItems(SceneObjectPart prim)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Loading inventory for {0}, {1}", prim.Name, prim.UUID);
|
||||
m_log.Info(String.Format("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID));
|
||||
|
||||
DataTable dbItems = ds.Tables["primitems"];
|
||||
|
||||
@@ -362,7 +364,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
TaskInventoryItem item = buildItem(row);
|
||||
inventory.Add(item);
|
||||
|
||||
MainLog.Instance.Verbose("DATASTORE", "Restored item {0}, {1}", item.Name, item.ItemID);
|
||||
m_log.Info(String.Format("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID));
|
||||
}
|
||||
|
||||
prim.RestoreInventoryItems(inventory);
|
||||
@@ -383,7 +385,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
|
||||
// the following is an work around for .NET. The perf
|
||||
// issues associated with it aren't as bad as you think.
|
||||
MainLog.Instance.Verbose("DATASTORE", "Storing terrain revision r" + revision.ToString());
|
||||
m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString());
|
||||
String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" +
|
||||
" values(:RegionUUID, :Revision, :Heightfield)";
|
||||
|
||||
@@ -446,11 +448,11 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
else
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "No terrain found for region");
|
||||
m_log.Info("[DATASTORE]: No terrain found for region");
|
||||
return null;
|
||||
}
|
||||
|
||||
MainLog.Instance.Verbose("DATASTORE", "Loaded terrain revision r" + rev.ToString());
|
||||
m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString());
|
||||
}
|
||||
}
|
||||
return terret;
|
||||
@@ -1265,7 +1267,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
if (!persistPrimInventories)
|
||||
return;
|
||||
|
||||
MainLog.Instance.Verbose("DATASTORE", "Entered StorePrimInventory with prim ID {0}", primID);
|
||||
m_log.Info(String.Format("[DATASTORE]: Entered StorePrimInventory with prim ID {0}", primID));
|
||||
|
||||
DataTable dbItems = ds.Tables["primitems"];
|
||||
|
||||
@@ -1278,10 +1280,10 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
// repalce with current inventory details
|
||||
foreach (TaskInventoryItem newItem in items)
|
||||
{
|
||||
// MainLog.Instance.Verbose(
|
||||
// "DATASTORE",
|
||||
// "Adding item {0}, {1} to prim ID {2}",
|
||||
// newItem.Name, newItem.ItemID, newItem.ParentPartID);
|
||||
// m_log.Info(String.Format(
|
||||
// "[DATASTORE]: ",
|
||||
// "Adding item {0}, {1} to prim ID {2}",
|
||||
// newItem.Name, newItem.ItemID, newItem.ParentPartID));
|
||||
|
||||
DataRow newItemRow = dbItems.NewRow();
|
||||
fillItemRow(newItemRow, newItem);
|
||||
@@ -1508,7 +1510,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "Primitives Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: Primitives Table Already Exists");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -1517,7 +1519,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "Shapes Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: Shapes Table Already Exists");
|
||||
}
|
||||
|
||||
if (persistPrimInventories)
|
||||
@@ -1528,7 +1530,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "Primitives Inventory Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: Primitives Inventory Table Already Exists");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1538,7 +1540,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "Terrain Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: Terrain Table Already Exists");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -1547,7 +1549,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "Land Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: Land Table Already Exists");
|
||||
}
|
||||
|
||||
try
|
||||
@@ -1556,7 +1558,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Warn("SQLITE", "LandAccessList Table Already Exists");
|
||||
m_log.Warn("[SQLITE]: LandAccessList Table Already Exists");
|
||||
}
|
||||
conn.Close();
|
||||
}
|
||||
@@ -1596,7 +1598,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
}
|
||||
catch (SqliteSyntaxException)
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "SQLite Database doesn't exist... creating");
|
||||
m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating");
|
||||
InitDB(conn);
|
||||
}
|
||||
|
||||
@@ -1614,7 +1616,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName);
|
||||
m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1623,7 +1625,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing required column:" + col.ColumnName);
|
||||
m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1634,7 +1636,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
|
||||
m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1643,7 +1645,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
|
||||
m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -1652,7 +1654,7 @@ namespace OpenSim.Framework.Data.SQLite
|
||||
{
|
||||
if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName))
|
||||
{
|
||||
MainLog.Instance.Verbose("DATASTORE", "Missing require column:" + col.ColumnName);
|
||||
m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user